Souls.one_testing grounds
Offline 208.115.248.156:28080 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 18:04 UTC29d ago | 0 | – | running | 0 |
| Tue 15 Sep, 09:16 UTC44d ago | 2 | halved by day 2 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 143 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Souls.one_testing grounds wipe?
With too few of its wipes on record, Souls.one_testing grounds's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 29 days 16 hours ago the current world was made.
On Souls.one_testing grounds, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.
Server
What is the hosting location of Souls.one_testing grounds?
A region is not published by Souls.one_testing grounds. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 208.115.248.156:28080.
What Rust build does Souls.one_testing grounds run?
Rust network protocol 2633 and build 163493 on Windows is the setup for Souls.one_testing grounds. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Souls.one_testing grounds show, and is it up?
Last seen 16 days 1 hours ago, Souls.one_testing grounds now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Tags
Which meanings do the tags on Souls.one_testing grounds carry?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags Souls.one_testing grounds publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Souls.one_testing grounds?
These Rust Server Analytics lists include Souls.one_testing grounds: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Souls.one_testing grounds sit among Rust servers?
On player hours over seven days, Souls.one_testing grounds ranks #15,394, within the top 71% of ranked servers.
At what level does Souls.one_testing grounds run its population?
The last sighting of Souls.one_testing grounds was 16 days 1 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Souls.one_testing grounds, and its rules?
No gather rate is given in the name of Souls.one_testing grounds. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for Souls.one_testing grounds?
Souls.one_testing grounds uses a procedural map of size 1,622 with seed 745503023, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join Souls.one_testing grounds?
In the Rust console (F1), enter client.connect 208.115.248.156:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.