Rust Server Analytics 57,218 players11,715 servers
All servers
Drill-through Server detail

Souls.one_testing grounds

Offline 208.115.248.156:28080 checked 16d ago

Drill-through
FilterServeris Souls.one_testing grounds
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,394 top 71%
Last wipe 29d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 29 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:04 UTC29d ago 0 – running 0
Tue 15 Sep, 09:16 UTC44d ago 2 halved by day 2 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Souls.one_testing grounds wipe?

With too few of its wipes on record, Souls.one_testing grounds's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 29 days 16 hours ago the current world was made.

On Souls.one_testing grounds, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

What is the hosting location of Souls.one_testing grounds?

A region is not published by Souls.one_testing grounds. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 208.115.248.156:28080.

What Rust build does Souls.one_testing grounds run?

Rust network protocol 2633 and build 163493 on Windows is the setup for Souls.one_testing grounds. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Souls.one_testing grounds show, and is it up?

Last seen 16 days 1 hours ago, Souls.one_testing grounds now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

Which meanings do the tags on Souls.one_testing grounds carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags Souls.one_testing grounds publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Souls.one_testing grounds?

These Rust Server Analytics lists include Souls.one_testing grounds: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Souls.one_testing grounds sit among Rust servers?

On player hours over seven days, Souls.one_testing grounds ranks #15,394, within the top 71% of ranked servers.

At what level does Souls.one_testing grounds run its population?

The last sighting of Souls.one_testing grounds was 16 days 1 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Souls.one_testing grounds, and its rules?

No gather rate is given in the name of Souls.one_testing grounds. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Souls.one_testing grounds?

Souls.one_testing grounds uses a procedural map of size 1,622 with seed 745503023, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Souls.one_testing grounds?

In the Rust console (F1), enter client.connect 208.115.248.156:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.