Rust Server Analytics 60,014 players11,706 servers
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Drill-through Server detail

Tin Can Island

Offline 208.115.210.186:27034 checked 13h ago

Drill-through
FilterServeris Tin Can Island
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #13,858 top 62%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0008:0015:0022:0005:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608002:0008:0015:0022:0005:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct20 Oct22 Oct25 Oct27 Oct30 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 22:42 UTC10d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 44 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 182 / 215

Quick answers

from the figures on this page

Wipe cycle

When does Tin Can Island wipe?

With too few of its wipes on record, Tin Can Island's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 10 days 2 hours ago.

On Tin Can Island, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Tin Can Island sit?

A region is not published by Tin Can Island. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 208.115.210.186:27034.

What Rust build does Tin Can Island run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Tin Can Island. Your game must match the protocol to join, and Steam applies that update.

What uptime does Tin Can Island show, and is it up?

Last seen 13 hours ago, Tin Can Island now reports offline. Its reported uptime indicates a restart roughly 6 days 15 hours ago. Of 168 hours in the last 7 full days, 155 were up: 92%. It entered Rust Server Analytics records on 17 October 2026.

Is performance on Tin Can Island stable?

The 48-hour average was 40 server fps; the low was 40. Buildings, deployables and all other world objects brought the entity total to 111,319. At its highest, memory use was 4,018 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on Tin Can Island carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Tin Can Island publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Tin Can Island?

The following Rust Server Analytics lists count Tin Can Island among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Tin Can Island sit among Rust servers?

Player hours for the last seven days place Tin Can Island at #13,858, in the top 62% of the ranked field.

At what level does Tin Can Island run its population?

Tin Can Island is offline at this refresh; the last contact was 13 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Settings

How is Tin Can Island configured, and what rules apply?

The name of Tin Can Island does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Tin Can Island?

Tin Can Island uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

Connection

What is the way onto Tin Can Island?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 208.115.210.186:27034. Find it online at https://discord.com/invite/TFmMCvE2zh.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.