Tin Can Island
Offline 208.115.210.186:27034 checked 13h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 22:42 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 21 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 36 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 182 / 215 |
Quick answers
from the figures on this pageWipe cycle
When does Tin Can Island wipe?
With too few of its wipes on record, Tin Can Island's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 10 days 2 hours ago.
On Tin Can Island, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does Tin Can Island sit?
A region is not published by Tin Can Island. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 208.115.210.186:27034.
What Rust build does Tin Can Island run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Tin Can Island. Your game must match the protocol to join, and Steam applies that update.
What uptime does Tin Can Island show, and is it up?
Last seen 13 hours ago, Tin Can Island now reports offline. Its reported uptime indicates a restart roughly 6 days 15 hours ago. Of 168 hours in the last 7 full days, 155 were up: 92%. It entered Rust Server Analytics records on 17 October 2026.
Is performance on Tin Can Island stable?
The 48-hour average was 40 server fps; the low was 40. Buildings, deployables and all other world objects brought the entity total to 111,319. At its highest, memory use was 4,018 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on Tin Can Island carry?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Tin Can Island publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Tin Can Island?
The following Rust Server Analytics lists count Tin Can Island among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Tin Can Island sit among Rust servers?
Player hours for the last seven days place Tin Can Island at #13,858, in the top 62% of the ranked field.
At what level does Tin Can Island run its population?
Tin Can Island is offline at this refresh; the last contact was 13 hours ago. Seven-day figures: an average of 0 players and a peak of 1.
Settings
How is Tin Can Island configured, and what rules apply?
The name of Tin Can Island does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Tin Can Island?
Tin Can Island uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
Connection
What is the way onto Tin Can Island?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 208.115.210.186:27034. Find it online at https://discord.com/invite/TFmMCvE2zh.