tttest
Offline 208.102.148.67:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 28 October, 23:17 UTC, in 2h. Every other Wednesday at 23:17 UTC · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2h | Wed 28 Oct, 23:17 UTC | its own |
| 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 2h | Wed 11 Nov, 23:17 UTC | its own |
| 28d 2h | Wed 25 Nov, 23:17 UTC | its own |
| 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 2h | Wed 9 Dec, 23:17 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 23:17 UTC13d ago | 1 | – | running | 1 |
| Wed 30 Sep, 22:47 UTC27d ago | 1 | – | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 109 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 132 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 102 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 32 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for tttest: what is it?
The wipe rhythm of tttest is every other Wednesday at 23:17 UTC. A wipe is scheduled for Wednesday 28 October at 23:17 UTC, according to this server's cycle. 13 days 21 hours ago the current world was made.
On tttest, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of tttest?
No region appears in what tttest publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 208.102.148.67:28015.
What Rust build does tttest run?
Rust network protocol 2634 and build 167781 on Windows is the setup for tttest. Joining requires the same protocol on your game; Steam handles the update.
What uptime does tttest show, and is it up?
The current status is offline for tttest, with the last sighting 13 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.
Lists and tags
How should the tags on tttest be read?
The game's server browser reads the tags tttest publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature tttest?
The following Rust Server Analytics lists count tttest among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does tttest hold in the server rankings?
On player hours over seven days, tttest ranks #12,856, within the top 59% of ranked servers.
What is the population of tttest?
No response from tttest at the latest check, with a last sighting 13 days ago.
Settings
How is tttest configured, and what rules apply?
No gather rate is given in the name of tttest. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.
How to join
How do you connect to tttest?
In the Rust console (F1), enter client.connect 208.102.148.67:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.