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Drill-through Server detail

Azure - Battlefield | 1000x | Face Checks | Free For All

Offline 207.255.38.119:28015 checked 17d ago

Drill-through
FilterServeris Azure - Battlefield | 1000x | Face Checks…
Attributes
1000x teams off moddedcarbon
Last refreshed
Players now 1/ 475
7-day average 0 peak –
Rank #13,504 top 61%
Last wipe 17d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct13 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctFri 9 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:16 UTC17d ago 1 – running 0
Fri 9 Oct, 16:00 UTC20d ago 0 – 2.2 days 1
Mon 28 Sep, 16:58 UTC30d ago 1 – 11 days 0
Mon 28 Sep, 03:04 UTC31d ago 1 – 0.6 days 1
Wed 23 Sep, 21:16 UTC35d ago 1 – 4.2 days 0
Fri 18 Sep, 15:15 UTC41d ago 1 halved by day 1 5.3 days 1
Fri 18 Sep, 04:08 UTC41d ago 1 – 0.5 days 1
Thu 17 Sep, 01:43 UTC42d ago 1 – 1.1 days 1
Wed 16 Sep, 19:07 UTC42d ago 1 – 0.3 days 1
Wed 16 Sep, 03:04 UTC43d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 63 on average 164 / 165
PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ EU · groups of 25+ · 1000x · weekly · 5 on average 9 / 250
TIMERUST #2 [ X1000 | NO WORKBENCH | FREE VIP | LOOT+ ] 27.10 EU · groups of 888+ · 1000x · 3 on average 2 / 100
ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. EU · groups of 10+ · 1000x · biweekly · 3 on average 3 / 30
RUSTICITY BATTLEFIELD 1000X|LOADOUTS|TP|KITS|PVP groups of 8+ · 1000x · 2 on average 1 / 150
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba NA · groups of 12+ · 1000x · biweekly · 2 on average 1 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Azure - Battlefield | 1000x | Face Checks | Free For All wipe?

With irregular wipe times, Azure - Battlefield | 1000x | Face Checks | Free For All offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 17 days 19 hours.

On Azure - Battlefield | 1000x | Face Checks | Free For All, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.

Server

Which location hosts Azure - Battlefield | 1000x | Face Checks | Free For All?

No region appears in what Azure - Battlefield | 1000x | Face Checks | Free For All publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 207.255.38.119:28015.

Which Rust version is Azure - Battlefield | 1000x | Face Checks | Free For All on?

On Windows, Azure - Battlefield | 1000x | Face Checks | Free For All runs Rust network protocol 2634 and build 166586. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Azure - Battlefield | 1000x | Face Checks | Free For All, and is it online now?

The current status is offline for Azure - Battlefield | 1000x | Face Checks | Free For All, with the last sighting 17 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Tags

What do Azure - Battlefield | 1000x | Face Checks | Free For All's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp475 (Max players): 475 slots in total; ts0 (Group limit): No teams here; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Build number 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Azure - Battlefield | 1000x | Face Checks | Free For All publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Azure - Battlefield | 1000x | Face Checks | Free For All appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Azure - Battlefield | 1000x | Face Checks | Free For All fits are: Rust servers with a gather rate above 10x, Modded Rust servers: live data and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Gather rate: More than 10x.

Player numbers

Against other Rust servers, how does Azure - Battlefield | 1000x | Face Checks | Free For All compare?

The seven-day player-hours rank for Azure - Battlefield | 1000x | Face Checks | Free For All is #13,504, inside the top 61% of all ranked servers.

At what level does Azure - Battlefield | 1000x | Face Checks | Free For All run its population?

Azure - Battlefield | 1000x | Face Checks | Free For All is offline at this refresh; the last contact was 17 days 19 hours ago.

Map and rules

What are the settings on Azure - Battlefield | 1000x | Face Checks | Free For All, and its rules?

1000x gathering is what Azure - Battlefield | 1000x | Face Checks | Free For All states in its name. Group limit: not published. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

How can a player join Azure - Battlefield | 1000x | Face Checks | Free For All?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 207.255.38.119:28015.

Server tags

what each one means

Published as mp475,ptrak,$r?,v2634,gmrust,cs166586,ts0,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp475
Max players 475 slots in total.
ts0
Group limit No teams here.
v2634
Protocol Joining needs your game on protocol 2634.
cs166586
Build Build number 166586.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.