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Drill-through Server detail

For Example Nothing...

Online 206.72.195.74:27041 checked 12m ago

Drill-through
FilterServeris For Example Nothing...
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 4
Rank #4,383 top 20%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC26d ago 3 – running 0
Mon 28 Sep, 20:26 UTC30d ago 6 halved by day 3 4.2 days 2
Thu 17 Sep, 18:54 UTC41d ago 4 held half 11.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 189 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 46 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 254 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does For Example Nothing... wipe?

With irregular wipe times, For Example Nothing... offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 14 hours.

On For Example Nothing..., what happens on wipe day?

Recent wipes averaged a busiest count of 4 players. The highest player count on the latest wipe arrived 3 hours in. Above half that peak until the next wipe held in 50% of recent wipes. In the other cases the crowd dropped below half by day 3.

Server details

In which region does For Example Nothing... sit?

A region is not published by For Example Nothing.... A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 206.72.195.74:27041.

What Rust build does For Example Nothing... run?

Rust network protocol 2635 and build 168909 on Linux is the setup for For Example Nothing.... The protocol has to match before you can join; Steam updates it automatically.

What uptime does For Example Nothing... show, and is it up?

As of the latest refresh, For Example Nothing... is online. The uptime it reports puts the last restart at about 2 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does For Example Nothing... show?

The 48-hour average was 39 server fps; the low was 1. Buildings, deployables and all other world objects brought the entity total to 95,432. Peak memory was 2,944 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do For Example Nothing...'s tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags For Example Nothing... publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does For Example Nothing... appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists For Example Nothing... fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does For Example Nothing... sit among Rust servers?

Player hours for the last seven days place For Example Nothing... at #4,383, in the top 20% of the ranked field.

At what level does For Example Nothing... run its population?

Population at the current refresh: 0 players on For Example Nothing..., against 40 slots. The seven-day mean is 0 players, against a peak of 4. The 48-hour peak window is 18:00 UTC, at an average of 2 players.

Settings

What settings and rules does For Example Nothing... use?

The name of For Example Nothing... does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, disabled.

The map on For Example Nothing...: which one is it?

For Example Nothing... uses a procedural map of size 4,000 with seed 2026680033, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to For Example Nothing...?

In the Rust console (F1), enter client.connect 206.72.195.74:27041. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.gamehostbros.com is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Player slots: 40.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.