OW Mad Science: Events server
Online 204.191.220.196:28115 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 16 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 30 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 8 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 37 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 158 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does OW Mad Science: Events server wipe?
Once a month OW Mad Science: Events server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 6 hours ago the current world was made.
Wipe day on OW Mad Science: Events server: what should you expect?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
What is the hosting location of OW Mad Science: Events server?
No region is published by OW Mad Science: Events server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 204.191.220.196:28115 is its address.
Which Rust version is OW Mad Science: Events server on?
Rust network protocol 2634 and build 167781 on Linux is the setup for OW Mad Science: Events server. The protocol has to match before you can join; Steam updates it automatically.
Is OW Mad Science: Events server up, and how steady is its uptime?
The current status of OW Mad Science: Events server is online. The uptime it reports puts the last restart at about 9 days 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does OW Mad Science: Events server show?
Over 48 hours the average held at 132 server fps, and the minimum was 71. Entity count reached 67,374, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,237 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do OW Mad Science: Events server's tags stand for?
Tags from OW Mad Science: Events server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature OW Mad Science: Events server?
Among the Rust Server Analytics lists OW Mad Science: Events server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does OW Mad Science: Events server hold in the server rankings?
Player hours for the last seven days place OW Mad Science: Events server at #15,284, in the top 69% of the ranked field.
How many players does OW Mad Science: Events server carry?
Of 100 slots, 0 are filled on OW Mad Science: Events server at this refresh. The population has averaged 0 players over seven days.
Map and rules
How is OW Mad Science: Events server configured, and what rules apply?
The name of OW Mad Science: Events server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
What is the map for OW Mad Science: Events server?
A procedural map of size 3,400 with seed 1648840555, generated by the game, runs on OW Mad Science: Events server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to OW Mad Science: Events server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 204.191.220.196:28115. Find it online at https://www.obsidianworlds.com/rust/.