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Drill-through Server detail

OW Mad Science: Events server

Online 204.191.220.196:28115 checked 11m ago

Drill-through
FilterServeris OW Mad Science: Events server
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,284 top 69%
Last wipe 28d ago no schedule published
Next wipe 6d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 17hThu 5 Nov, 19:00 UTCFW force wipe
34d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:13 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 30 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 37 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 158 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does OW Mad Science: Events server wipe?

Once a month OW Mad Science: Events server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 6 hours ago the current world was made.

Wipe day on OW Mad Science: Events server: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of OW Mad Science: Events server?

No region is published by OW Mad Science: Events server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 204.191.220.196:28115 is its address.

Which Rust version is OW Mad Science: Events server on?

Rust network protocol 2634 and build 167781 on Linux is the setup for OW Mad Science: Events server. The protocol has to match before you can join; Steam updates it automatically.

Is OW Mad Science: Events server up, and how steady is its uptime?

The current status of OW Mad Science: Events server is online. The uptime it reports puts the last restart at about 9 days 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does OW Mad Science: Events server show?

Over 48 hours the average held at 132 server fps, and the minimum was 71. Entity count reached 67,374, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,237 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do OW Mad Science: Events server's tags stand for?

Tags from OW Mad Science: Events server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature OW Mad Science: Events server?

Among the Rust Server Analytics lists OW Mad Science: Events server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does OW Mad Science: Events server hold in the server rankings?

Player hours for the last seven days place OW Mad Science: Events server at #15,284, in the top 69% of the ranked field.

How many players does OW Mad Science: Events server carry?

Of 100 slots, 0 are filled on OW Mad Science: Events server at this refresh. The population has averaged 0 players over seven days.

Map and rules

How is OW Mad Science: Events server configured, and what rules apply?

The name of OW Mad Science: Events server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

What is the map for OW Mad Science: Events server?

A procedural map of size 3,400 with seed 1648840555, generated by the game, runs on OW Mad Science: Events server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to OW Mad Science: Events server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 204.191.220.196:28115. Find it online at https://www.obsidianworlds.com/rust/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.