Solomon Springs
Online 204.111.238.3:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:03 UTC, in 7h. Every Thursday at 18:03 UTC · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7h | Thu 29 Oct, 18:03 UTC | its own |
| 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 7h | Thu 12 Nov, 18:03 UTC | its own |
| 21d 7h | Thu 19 Nov, 18:03 UTC | its own |
| 28d 7h | Thu 26 Nov, 18:03 UTC | its own |
| 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 7h | Thu 10 Dec, 18:03 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:03 UTC6d ago | 0 | – | running | 0 |
| Thu 15 Oct, 18:03 UTC13d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 18:03 UTC20d ago | 0 | – | 7 days | 0 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 0 | – | 7 days | 0 |
| Fri 25 Sep, 02:43 UTC34d ago | 1 | – | 6.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 146 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Solomon Springs: what is it?
The wipe rhythm of Solomon Springs is every Thursday at 18:03 UTC. Thursday 29 October at 18:03 UTC is the date the next wipe falls on. The current world dates from 6 days 16 hours.
On Solomon Springs, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of Solomon Springs?
A region is not published by Solomon Springs. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 204.111.238.3:28015.
What Rust build does Solomon Springs run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Solomon Springs. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Solomon Springs, and is it online now?
The current status of Solomon Springs is online. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Solomon Springs carry?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Solomon Springs publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Solomon Springs?
These Rust Server Analytics lists include Solomon Springs: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does Solomon Springs sit among Rust servers?
Player hours for the last seven days place Solomon Springs at #15,338, in the top 69% of the ranked field.
At what level does Solomon Springs run its population?
Solomon Springs holds 0 players of its 100 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
What are the settings on Solomon Springs, and its rules?
The name of Solomon Springs does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Solomon Springs: which one is it?
A procedural map, generated by the game, runs on Solomon Springs.
Connection
What is the way onto Solomon Springs?
In the Rust console (F1), enter client.connect 204.111.238.3:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.