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Drill-through Server detail

Mirny isolated r15 NPC validation

Offline 203.23.179.171:28515 checked 6d ago

Drill-through
FilterServeris Mirny isolated r15 NPC validation
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:22 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 249 / 700

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Mirny isolated r15 NPC validation: what is it?

The rhythm of Mirny isolated r15 NPC validation cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 6 days 2 hours ago the current world was made.

Wipe day on Mirny isolated r15 NPC validation: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts Mirny isolated r15 NPC validation?

No region is published by Mirny isolated r15 NPC validation. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 203.23.179.171:28515.

Which Rust version is Mirny isolated r15 NPC validation on?

On Windows, Mirny isolated r15 NPC validation runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Mirny isolated r15 NPC validation show, and is it up?

The current status is offline for Mirny isolated r15 NPC validation, with the last sighting 6 days 1 hours ago. 0% uptime over the last 5 full days, equal to 0 of 120 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Tags

Which meanings do the tags on Mirny isolated r15 NPC validation carry?

The game's server browser reads the tags Mirny isolated r15 NPC validation publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Mirny isolated r15 NPC validation appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Mirny isolated r15 NPC validation fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does Mirny isolated r15 NPC validation compare?

The seven-day player-hours rank for Mirny isolated r15 NPC validation is #15,344, inside the top 69% of all ranked servers.

How many players does Mirny isolated r15 NPC validation carry?

The last sighting of Mirny isolated r15 NPC validation was 6 days 1 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Settings

How is Mirny isolated r15 NPC validation configured, and what rules apply?

The name of Mirny isolated r15 NPC validation does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Mirny isolated r15 NPC validation?

Mirny isolated r15 NPC validation uses a procedural map, which the game generates.

Connection

How do you connect to Mirny isolated r15 NPC validation?

In the Rust console (F1), enter client.connect 203.23.179.171:28515. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.