IKS[211 Devblog]
Offline 203.23.179.160:27015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 29 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 50 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 15 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 52 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 221 / 260 |
Quick answers
from the figures on this pageWipe data
On what cycle does IKS[211 Devblog] wipe?
With too few of its wipes on record, IKS[211 Devblog]'s rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 2 hours ago the current world was made.
Server details
Which location hosts IKS[211 Devblog]?
A region is not published by IKS[211 Devblog]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 203.23.179.160:27015 is its address.
Which Rust version is IKS[211 Devblog] on?
The platform is Windows, with Rust network protocol 2164 running on IKS[211 Devblog]. The protocol has to match before you can join; Steam updates it automatically.
What uptime does IKS[211 Devblog] show, and is it up?
The current status is offline for IKS[211 Devblog], with the last sighting 16 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do IKS[211 Devblog]'s tags stand for?
mp10 (Max players): Capacity of 10 slots; v2164 (Protocol): Joining needs your game on protocol 2164; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): The Modded section, because plugins or settings modify play; hb68d7370 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags IKS[211 Devblog] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does IKS[211 Devblog] appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count IKS[211 Devblog] among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded.
Population
Where does IKS[211 Devblog] sit among Rust servers?
Player hours for the last seven days place IKS[211 Devblog] at #13,811, in the top 64% of the ranked field.
At what level does IKS[211 Devblog] run its population?
No response from IKS[211 Devblog] at the latest check, with a last sighting 16 days 5 hours ago.
Map and rules
What are the settings on IKS[211 Devblog], and its rules?
No gather rate is given in the name of IKS[211 Devblog]. No group limit is made public. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Anti-cheat status: VAC off.
Connection
What is the way onto IKS[211 Devblog]?
In the Rust console (F1), enter client.connect 203.23.179.160:27015. Launch Rust on this page also works, opening Rust through Steam and connecting you.