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Drill-through Server detail

DieNuckelndenNuckler

Online 203.16.163.98:20285 checked 10m ago

Drill-through
FilterServeris DieNuckelndenNuckler
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #14,843 top 67%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:41 UTC FW27d ago 2 – running 0
Mon 28 Sep, 14:28 UTC31d ago 3 halved by day 1 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 153 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 95 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 240 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 349 / 350

Quick answers

from the figures on this page

Wipe data

When does DieNuckelndenNuckler wipe?

With too few of its wipes on record, DieNuckelndenNuckler's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 22 hours ago the current world was made.

Wipe day on DieNuckelndenNuckler: what should you expect?

Recent wipes averaged a busiest count of 2 players. 2 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server details

Which location hosts DieNuckelndenNuckler?

No region is published by DieNuckelndenNuckler. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 203.16.163.98:20285 is its address.

Which Rust version is DieNuckelndenNuckler on?

Rust network protocol 2635 and build 168909 on Linux is the setup for DieNuckelndenNuckler. Joining requires the same protocol on your game; Steam handles the update.

How reliable is DieNuckelndenNuckler, and is it online now?

As of the latest refresh, DieNuckelndenNuckler is online. About 10 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does DieNuckelndenNuckler show?

Server fps averaged 147 over the last 48 hours, with a floor of 111. Entity count reached 135,333, covering buildings, deployables and the rest of the world. Peak memory was 4,999 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do DieNuckelndenNuckler's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags DieNuckelndenNuckler publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does DieNuckelndenNuckler appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists DieNuckelndenNuckler fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does DieNuckelndenNuckler hold in the server rankings?

The seven-day player-hours rank for DieNuckelndenNuckler is #14,843, inside the top 67% of all ranked servers.

How many players does DieNuckelndenNuckler carry?

Population at the current refresh: 0 players on DieNuckelndenNuckler, against 10 slots. The seven-day mean is 0 players, against a peak of 1.

Map and rules

How is DieNuckelndenNuckler configured, and what rules apply?

The name of DieNuckelndenNuckler does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for DieNuckelndenNuckler?

The game generates a procedural map of size 4,500 with seed 1722427781 for DieNuckelndenNuckler. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto DieNuckelndenNuckler?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.98:20285.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.