Drift Staging
Online 203.16.163.8:27387 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:15 UTC15d ago | 2 | – | running | 0 |
| Tue 13 Oct, 17:17 UTC15d ago | 5 | – | 0.9 days | 0 |
| Mon 12 Oct, 20:37 UTC16d ago | 5 | – | 0.9 days | 0 |
| Mon 5 Oct, 14:21 UTC24d ago | 2 | halved by day 1 | 7.3 days | 0 |
| Sun 4 Oct, 15:18 UTC25d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 244 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344 / 350 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Drift Staging wipe?
No next wipe can be predicted for Drift Staging, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 15 days.
On Drift Staging, what happens on wipe day?
The average busiest count over recent wipes is 4 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.
Server details
In which region does Drift Staging sit?
A region is not published by Drift Staging. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 203.16.163.8:27387.
What Rust build does Drift Staging run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Drift Staging. Your game must match the protocol to join, and Steam applies that update.
What uptime does Drift Staging show, and is it up?
The current status of Drift Staging is online. The uptime it reports puts the last restart at about 48 minutes ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 4 October 2026 is when Rust Server Analytics first recorded it.
What performance does Drift Staging show?
Server fps averaged 169 over the last 48 hours, with a floor of 108. Buildings, deployables and all other world objects brought the entity total to 24,268. Peak memory was 3,701 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do Drift Staging's tags stand for?
The game's server browser reads the tags Drift Staging publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Drift Staging?
These Rust Server Analytics lists include Drift Staging: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Drift Staging hold in the server rankings?
On player hours over seven days, Drift Staging ranks #14,843, within the top 67% of ranked servers.
How many players does Drift Staging carry?
Of 40 slots, 0 are filled on Drift Staging at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.
Map and rules
What are the settings on Drift Staging, and its rules?
Gather rate is not mentioned in the name of Drift Staging. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on Drift Staging: which one is it?
Drift Staging uses a procedural map of size 3,500 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
What is the way onto Drift Staging?
In the Rust console (F1), enter client.connect 203.16.163.8:27387. Launch Rust on this page also works, opening Rust through Steam and connecting you.