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Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Online 203.16.163.21:27861 checked 11m ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #14,566 top 65%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510000:0009:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:33 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 56 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 56 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 255 / 260

Quick answers

from the figures on this page

Wipe data

The wipe schedule for A Shockbyte x Discord Production Rust Server: what is it?

The rhythm of A Shockbyte x Discord Production Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 20 days 17 hours ago the current world was made.

Wipe day on A Shockbyte x Discord Production Rust Server: what should you expect?

The average busiest count over recent wipes is 2 players. 1 hours after the latest wipe the crowd peaked.

Server

In which region does A Shockbyte x Discord Production Rust Server sit?

A region is not published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 203.16.163.21:27861.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

As of the latest refresh, A Shockbyte x Discord Production Rust Server is online. About 31 minutes ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 166 were up: 99%. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Does A Shockbyte x Discord Production Rust Server perform well?

Over 48 hours the average held at 76 server fps, and the minimum was 14. Buildings, deployables and all other world objects brought the entity total to 109,323. Memory use reached 4,142 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on A Shockbyte x Discord Production Rust Server be read?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Shockbyte x Discord Production Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count A Shockbyte x Discord Production Rust Server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does A Shockbyte x Discord Production Rust Server sit among Rust servers?

On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #14,566, within the top 65% of ranked servers.

How many players does A Shockbyte x Discord Production Rust Server carry?

Population at the current refresh: 0 players on A Shockbyte x Discord Production Rust Server, against 40 slots. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?

Gather rate is not mentioned in the name of A Shockbyte x Discord Production Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for A Shockbyte x Discord Production Rust Server?

A procedural map of size 4,250 with seed 781573423, generated by the game, runs on A Shockbyte x Discord Production Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.21:27861.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.