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Drill-through Server detail

Training Server

Online 203.16.163.202:28015 checked 9m ago

Drill-through
FilterServeris Training Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123416:0023:0007:0014:0023:0006:00Wiped Tue 27 Oct, 16:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040016:0023:0007:0014:0023:0006:00Wiped Tue 27 Oct, 16:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct11 Oct17 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:21 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 40 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 12 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Training Server wipe?

The rhythm of Training Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 39 hours.

Server details

What is the hosting location of Training Server?

A region is not published by Training Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 203.16.163.202:28015.

Which Rust version is Training Server on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Training Server. Your game must match the protocol to join, and Steam applies that update.

Is Training Server up, and how steady is its uptime?

Training Server reports online at the current check. The uptime it reports puts the last restart at about 37 hours ago. Uptime over the last full days (7) was 18%, or 31 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Is performance on Training Server stable?

The 48-hour average was 173 server fps; the low was 82. At its highest the entity count was 49,072, including buildings, deployables and all else. Memory use reached 3,588 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Training Server carry?

Tags from Training Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Training Server?

These Rust Server Analytics lists include Training Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does Training Server compare?

On player hours over seven days, Training Server ranks #15,339, within the top 69% of ranked servers.

At what level does Training Server run its population?

Training Server holds 0 players of its 20 slots as of the latest update. The population has averaged 0 players over seven days.

Map and rules

How is Training Server configured, and what rules apply?

No gather rate is given in the name of Training Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Training Server?

The game generates a procedural map of size 3,000 with seed 50000 for Training Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Training Server?

In the Rust console (F1), enter client.connect 203.16.163.202:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.