Rust Server Analytics 103,131 players11,899 servers
All servers
Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Online 203.16.163.14:21118 checked 13m ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,310 top 69%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:24 UTC21d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 201 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 79 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 229 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 351 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 4 hours.

On A Shockbyte x Discord Production Rust Server, what happens on wipe day?

The average busiest count over recent wipes is 6 players. Peak population for the latest wipe came 3 hours after it began.

Server

Which location hosts A Shockbyte x Discord Production Rust Server?

No region appears in what A Shockbyte x Discord Production Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 203.16.163.14:21118 is its address.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 167781 on Linux is the setup for A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Shockbyte x Discord Production Rust Server show, and is it up?

The current status of A Shockbyte x Discord Production Rust Server is online. Its reported uptime indicates a restart roughly 3 days 6 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 8 October 2026.

What performance does A Shockbyte x Discord Production Rust Server show?

Over 48 hours the average held at 229 server fps, and the minimum was 193. Entity count reached 30,985, covering buildings, deployables and the rest of the world. Peak memory was 3,820 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

Among the Rust Server Analytics lists A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does A Shockbyte x Discord Production Rust Server compare?

Player hours for the last seven days place A Shockbyte x Discord Production Rust Server at #15,310, in the top 69% of the ranked field.

At what level does A Shockbyte x Discord Production Rust Server run its population?

Of 40 slots, 0 are filled on A Shockbyte x Discord Production Rust Server at this refresh. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does A Shockbyte x Discord Production Rust Server use?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on A Shockbyte x Discord Production Rust Server: which one is it?

The game generates a procedural map of size 2,500 with seed 50575 for A Shockbyte x Discord Production Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1), enter client.connect 203.16.163.14:21118. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.