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Drill-through Server detail

Rustalgia

Online 203.16.163.128:20745 checked 12m ago

Drill-through
FilterServeris Rustalgia
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #8,504 top 38%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040007:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct22 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSat 3 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 15:25 UTC11d ago 1 – running 0
Sat 3 Oct, 13:27 UTC26d ago 0 – 15.1 days 0
Sun 20 Sep, 22:08 UTC39d ago 1 halved by day 1 12.6 days 0
Fri 18 Sep, 18:29 UTC41d ago 3 halved by day 1 2.2 days 1
Fri 18 Sep, 10:56 UTC41d ago 4 – 0.3 days 0
Thu 17 Sep, 12:41 UTC42d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average 54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 42 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 40 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Rustalgia wipe?

The next wipe on Rustalgia cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 11 days 14 hours ago.

On Rustalgia, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.

Server details

Which location hosts Rustalgia?

No region is published by Rustalgia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 203.16.163.128:20745.

Which Rust version is Rustalgia on?

On Linux, Rustalgia runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Rustalgia, and is it online now?

Rustalgia reports online at the current check. Its reported uptime indicates a restart roughly 1 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 September 2026.

What performance does Rustalgia show?

Server fps averaged 229 over the last 48 hours, with a floor of 27. Buildings, deployables and all other world objects brought the entity total to 13,360. At its highest, memory use was 3,005 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Rustalgia be read?

The game's server browser reads the tags Rustalgia publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rustalgia?

These Rust Server Analytics lists include Rustalgia: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does Rustalgia sit among Rust servers?

On player hours over seven days, Rustalgia ranks #8,504, within the top 38% of ranked servers.

What is the population of Rustalgia?

Of 10 slots, 0 are filled on Rustalgia at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

How is Rustalgia configured, and what rules apply?

The name of Rustalgia does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rustalgia: which one is it?

Rustalgia uses a procedural map of size 2,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Rustalgia?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.128:20745. Find it online at https://discord.com/invite/EdhxwNEPYy.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.