S.O.S.Au/NZ (.Shoot.on.Sight.)
Offline 203.12.3.54:28515 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 02:41 UTC, in 3h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3h | Thu 29 Oct, 02:41 UTC | its own |
| 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 3h | Thu 12 Nov, 02:41 UTC | its own |
| 21d 3h | Thu 19 Nov, 02:41 UTC | its own |
| 28d 3h | Thu 26 Nov, 02:41 UTC | its own |
| 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 3h | Thu 10 Dec, 02:41 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 02:41 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 148 on average | 4 / 100 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 119 on average | 48 / 100 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 60 on average | 4 / 150 |
| Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 7 / 100 |
| RustForNoobs.com | Main | Weekly | AU | OC · groups of 100+ · weekly · 2 on average | 1 / 150 |
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 5 / 75 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does S.O.S.Au/NZ (.Shoot.on.Sight.) wipe?
The prediction follows its tag, because too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes are on record to confirm the schedule. Thursday 29 October at 02:41 UTC is the date the next wipe falls on. 27 days 20 hours ago the current world was made. Its tags carry a weekly wipe schedule.
On S.O.S.Au/NZ (.Shoot.on.Sight.), what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does S.O.S.Au/NZ (.Shoot.on.Sight.) sit?
Without a region tag, S.O.S.Au/NZ (.Shoot.on.Sight.) still has a name that points to Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 203.12.3.54:28515 is its address.
Which Rust version is S.O.S.Au/NZ (.Shoot.on.Sight.) on?
Rust network protocol 2633 and build 165217 on Windows is the setup for S.O.S.Au/NZ (.Shoot.on.Sight.). Your game must match the protocol to join, and Steam applies that update.
What uptime does S.O.S.Au/NZ (.Shoot.on.Sight.) show, and is it up?
The current status is offline for S.O.S.Au/NZ (.Shoot.on.Sight.), with the last sighting 27 days 20 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on S.O.S.Au/NZ (.Shoot.on.Sight.) be read?
The game's server browser reads the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature S.O.S.Au/NZ (.Shoot.on.Sight.)?
These Rust Server Analytics lists include S.O.S.Au/NZ (.Shoot.on.Sight.): Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Against other Rust servers, how does S.O.S.Au/NZ (.Shoot.on.Sight.) compare?
Player hours for the last seven days place S.O.S.Au/NZ (.Shoot.on.Sight.) at #16,674, in the top 70% of the ranked field.
At what level does S.O.S.Au/NZ (.Shoot.on.Sight.) run its population?
S.O.S.Au/NZ (.Shoot.on.Sight.) is offline at this refresh; the last contact was 27 days 20 hours ago.
Settings
What are the settings on S.O.S.Au/NZ (.Shoot.on.Sight.), and its rules?
No gather rate is given in the name of S.O.S.Au/NZ (.Shoot.on.Sight.). No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on S.O.S.Au/NZ (.Shoot.on.Sight.): which one is it?
A procedural map of size 4,680 with seed 25092026, generated by the game, runs on S.O.S.Au/NZ (.Shoot.on.Sight.). The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join S.O.S.Au/NZ (.Shoot.on.Sight.)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.12.3.54:28515.