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Drill-through Server detail

S.O.S.Au/NZ (.Shoot.on.Sight.)

Offline 203.12.3.54:28015 checked 8h ago

Drill-through
FilterServeris S.O.S.Au/NZ (.Shoot.on.Sight.)
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 1 peak 1
Rank #6,428 top 29%
Last wipe 5d ago weekly schedule
Next wipe 1d 19h Thu 29 Oct, 18:35 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75103:0010:0012:0015:0012:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608003:0010:0012:0015:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:35 UTC, in 1d 19h. Its weekly schedule tag · low confidence

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
1d 19hThu 29 Oct, 18:35 UTCits own
8d 19hThu 5 Nov, 19:00 UTCFW force wipe
15d 19hThu 12 Nov, 18:35 UTCits own
22d 19hThu 19 Nov, 18:35 UTCits own
29d 19hThu 26 Nov, 18:35 UTCits own
36d 19hThu 3 Dec, 19:00 UTCFW force wipe
43d 19hThu 10 Dec, 18:35 UTCits own

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:35 UTC5d ago 1 – running 0
Sun 18 Oct, 03:13 UTC9d ago 1 held half 4.6 days 0
Thu 15 Oct, 22:53 UTC12d ago 1 held half 2.2 days 0
Sat 10 Oct, 05:34 UTC17d ago 1 held half 5.7 days 0
Sat 3 Oct, 13:45 UTC24d ago 1 held half 6.7 days 0
Thu 1 Oct, 23:01 UTC FW26d ago 1 – 1.6 days 0
Tue 29 Sep, 02:34 UTC28d ago 1 held half 2.9 days 0
Sat 19 Sep, 03:02 UTC38d ago 1 halved by day 1 10 days 1
Thu 17 Sep, 22:54 UTC40d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average 10 / 100
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 109 on average 87 / 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 59 on average 8 / 150
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 28 on average 8 / 100
RustForNoobs.com | Main | Weekly | AU OC · groups of 100+ · weekly · 2 on average 1 / 150
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 79 on average 2 / 75

Quick answers

from the figures on this page

Wipe data

When does S.O.S.Au/NZ (.Shoot.on.Sight.) wipe?

The prediction follows its tag, because too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes are on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 18:35 UTC, according to this server's cycle. The current world dates from 5 days 4 hours. A weekly wipe schedule is published in its tags.

On S.O.S.Au/NZ (.Shoot.on.Sight.), what happens on wipe day?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

What is the hosting location of S.O.S.Au/NZ (.Shoot.on.Sight.)?

Without a region tag, S.O.S.Au/NZ (.Shoot.on.Sight.) still has a name that points to Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 203.12.3.54:28015 is its address.

Which Rust version is S.O.S.Au/NZ (.Shoot.on.Sight.) on?

On Windows, S.O.S.Au/NZ (.Shoot.on.Sight.) runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is S.O.S.Au/NZ (.Shoot.on.Sight.), and is it online now?

Offline at this refresh: S.O.S.Au/NZ (.Shoot.on.Sight.), last seen 8 hours ago. The uptime it reports puts the last restart at about 2 hours ago. 21% uptime over the last 7 full days, equal to 35 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.

Does S.O.S.Au/NZ (.Shoot.on.Sight.) perform well?

Server fps averaged 60 over the last 48 hours, with a floor of 60. Entity count reached 124,722, covering buildings, deployables and the rest of the world. Memory use reached 3,386 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on S.O.S.Au/NZ (.Shoot.on.Sight.) carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does S.O.S.Au/NZ (.Shoot.on.Sight.) appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count S.O.S.Au/NZ (.Shoot.on.Sight.) among their servers: Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

Where does S.O.S.Au/NZ (.Shoot.on.Sight.) sit among Rust servers?

Player hours for the last seven days place S.O.S.Au/NZ (.Shoot.on.Sight.) at #6,428, in the top 29% of the ranked field.

What is the population of S.O.S.Au/NZ (.Shoot.on.Sight.)?

The last sighting of S.O.S.Au/NZ (.Shoot.on.Sight.) was 8 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 04:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does S.O.S.Au/NZ (.Shoot.on.Sight.) use?

No gather rate is given in the name of S.O.S.Au/NZ (.Shoot.on.Sight.). No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for S.O.S.Au/NZ (.Shoot.on.Sight.)?

The game generates a procedural map of size 4,680 with seed 23102026 for S.O.S.Au/NZ (.Shoot.on.Sight.). Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto S.O.S.Au/NZ (.Shoot.on.Sight.)?

In the Rust console (F1), enter client.connect 203.12.3.54:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.