[JP]真夏の夜のらんらんるー
Online 203.10.98.3:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Monday 2 November, 10:33 UTC, in 5d 11h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 『百威』无商城|无权|六人|10.27号14:00清档 | EA · groups of 6 · biweekly · 13 on average | 12 / 100 |
| [JP]初心者 | momoserver | 10/16 | PVP | EA · groups of 6 · biweekly · 11 on average | 1 / 60 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 0 / 200 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 19 on average | 2 / 100 |
| 『二次元』|10.26号|新开|六人|新手乐园 | EA · groups of 6 · weekly · 18 on average | 0 / 200 |
| [SEA] Rusty Indonesia | EA · groups of 6 · 7 on average | 7 / 60 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [JP]真夏の夜のらんらんるー: what is it?
An estimate from biweekly: 14 days after its last wipe gives [JP]真夏の夜のらんらんるー's next wipe. Monday 2 November at 10:33 UTC is when its next wipe is due. The current world dates from 22 days 12 hours. A wipe every two weeks is stated in its tags.
Server details
Which location hosts [JP]真夏の夜のらんらんるー?
Without a region tag, [JP]真夏の夜のらんらんるー still has a name that points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 203.10.98.3:28015 is its address.
Which Rust version is [JP]真夏の夜のらんらんるー on?
On Windows, [JP]真夏の夜のらんらんるー runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [JP]真夏の夜のらんらんるー show, and is it up?
The current status of [JP]真夏の夜のらんらんるー is online. The uptime it reports puts the last restart at about 3 days 7 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 7 October 2026 is when Rust Server Analytics first recorded it.
What performance does [JP]真夏の夜のらんらんるー show?
Server fps averaged 59 over the last 48 hours, with a floor of 59. At its highest the entity count was 88,296, including buildings, deployables and all else. Peak memory was 3,702 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on [JP]真夏の夜のらんらんるー be read?
Tags from [JP]真夏の夜のらんらんるー, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Player slots: 100; ts6 (Group limit): Team size is capped at 6; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [JP]真夏の夜のらんらんるー?
The following Rust Server Analytics lists count [JP]真夏の夜のらんらんるー among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
Where does [JP]真夏の夜のらんらんるー sit among Rust servers?
The seven-day player-hours rank for [JP]真夏の夜のらんらんるー is #15,405, inside the top 69% of all ranked servers.
At what level does [JP]真夏の夜のらんらんるー run its population?
Of 100 slots, 0 are filled on [JP]真夏の夜のらんらんるー at this refresh. The population has averaged 0 players over seven days.
Map and rules
How is [JP]真夏の夜のらんらんるー configured, and what rules apply?
No gather rate is given in the name of [JP]真夏の夜のらんらんるー. Players per group: up to 6. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for [JP]真夏の夜のらんらんるー?
The game generates a procedural map of size 4,000 with seed 265649668 for [JP]真夏の夜のらんらんるー. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto [JP]真夏の夜のらんらんるー?
In the Rust console (F1), enter client.connect 203.10.98.3:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.youtube.com/watch?v=G6N943NlCbw.