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DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

Online 202.36.95.64:28015 checked 11m ago

Drill-through
FilterServeris DidiplayRust PVE x2 Wiped01/10 Raids/even…
Attributes
2x biweekly wipes vanillamoddedoxidepve
Last refreshed
Players now 2/ 40
7-day average 0 peak 3
Rank #5,504 top 25%
Last wipe 26d ago biweekly schedule
Next wipe 1d 23h Thu 29 Oct, 20:04 UTC
Capacity 5% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:04 UTC, in 1d 23h. Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
1d 23hThu 29 Oct, 20:04 UTCits own
8d 22hThu 5 Nov, 19:00 UTCFW force wipe
15d 23hThu 12 Nov, 20:04 UTCits own
29d 23hThu 26 Nov, 20:04 UTCits own
36d 22hThu 3 Dec, 19:00 UTCFW force wipe
43d 23hThu 10 Dec, 20:04 UTCits own

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| NA · groups of 15+ · 2x · biweekly · 14 on average 13 / 100
LOS EXILIADOS | PVE - X2 [LATAM] SA · groups of 8+ · 2x · biweekly · 7 on average 7 / 60
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 6 on average 4 / 50
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 5 on average 9 / 250
RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 5 on average 2 / 150
MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport groups of 8+ · 2x · biweekly · 5 on average 4 / 200

Quick answers

from the figures on this page

Wipe data

When does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons wipe?

The tag sets the prediction: too few of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's wipes are on record to confirm its schedule. Thursday 29 October at 20:04 UTC is when its next wipe is due. 26 days ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Wipe day on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 46 hours after it began.

Server

In which region does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons sit?

A region is not published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 202.36.95.64:28015.

What Rust build does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?

Rust network protocol 2635 and build 168909 on Linux is the setup for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. The protocol has to match before you can join; Steam updates it automatically.

What uptime does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons show, and is it up?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons reports online at the current check. About 15 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons perform well?

The 48-hour average was 124 server fps; the low was 68. Entity count reached 77,096, covering buildings, deployables and the rest of the world. Peak memory was 4,625 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons carry?

Tags from DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Population

Where does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons sit among Rust servers?

Player hours for the last seven days place DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons at #5,504, in the top 25% of the ranked field.

At what level does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run its population?

Population at the current refresh: 2 players on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, against 40 slots. Averaging 0 players across seven days, the server reached a peak of 3. Across the last 48 hours, 18:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons use?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons names a 2x gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons: which one is it?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons uses a procedural map of size 3,500 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

In the Rust console (F1), enter client.connect 202.36.95.64:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.