The lab
Online 202.36.95.61:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 21:00 UTC29d ago | 1 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 187 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 152 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 136 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 44 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does The lab wipe?
The rhythm of The lab cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 26 days 16 hours.
On The lab, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 100% of recent wipes.
Server
What is the hosting location of The lab?
A region is not published by The lab. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 202.36.95.61:28015.
Which Rust version is The lab on?
Rust network protocol 2635 and build 168909 on Linux is the setup for The lab. The protocol has to match before you can join; Steam updates it automatically.
How reliable is The lab, and is it online now?
As of the latest refresh, The lab is online. Its reported uptime indicates a restart roughly 43 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on The lab stable?
Server fps averaged 156 over the last 48 hours, with a floor of 1. At its highest the entity count was 82,077, including buildings, deployables and all else. Peak memory was 4,363 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on The lab be read?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags The lab publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature The lab?
The following Rust Server Analytics lists count The lab among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does The lab sit among Rust servers?
Player hours for the last seven days place The lab at #9,200, in the top 41% of the ranked field.
What is the population of The lab?
Population at the current refresh: 0 players on The lab, against 20 slots. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 17:00 UTC shows the highest average: 1 players.
Settings
How is The lab configured, and what rules apply?
No gather rate is given in the name of The lab. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on The lab: which one is it?
A procedural map of size 3,750 with seed 822215108, generated by the game, runs on The lab. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to The lab?
In the Rust console (F1), enter client.connect 202.36.95.61:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.