Rusthell
Online 202.36.95.225:21962 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:33 UTC FW27d ago | 0 | – | running | 0 |
| Tue 22 Sep, 19:22 UTC36d ago | 1 | halved by day 2 | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 167 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 67 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 17 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Rusthell wipe?
Too few wipes on record for Rusthell to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 14 hours ago the current world was made.
Wipe day on Rusthell: what should you expect?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 2 it had fallen below half where the hold failed.
Server details
What is the hosting location of Rusthell?
A region is not published by Rusthell. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 202.36.95.225:21962.
What Rust build does Rusthell run?
On Linux, Rusthell runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Rusthell, and is it online now?
Rusthell reports online at the current check. Its reported uptime indicates a restart roughly 44 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Rusthell stable?
The 48-hour average was 113 server fps; the low was 29. At its highest the entity count was 94,584, including buildings, deployables and all else. At its highest, memory use was 4,479 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Rusthell's tags stand for?
The game's server browser reads the tags Rusthell publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Rusthell?
Among the Rust Server Analytics lists Rusthell fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Rusthell sit among Rust servers?
On player hours over seven days, Rusthell ranks #13,093, within the top 59% of ranked servers.
At what level does Rusthell run its population?
Population at the current refresh: 0 players on Rusthell, against 40 slots. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 09:00 UTC with 1 players.
Map and rules
What are the settings on Rusthell, and its rules?
Gather rate is not mentioned in the name of Rusthell. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Rusthell?
Rusthell uses a procedural map of size 4,000 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto Rusthell?
In the Rust console (F1), enter client.connect 202.36.95.225:21962. Launch Rust on this page also works, opening Rust through Steam and connecting you.