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Drill-through Server detail

[测试]

Offline EA 202.189.23.225:60005 checked 3d ago

Drill-through
FilterServeris [测试]
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 2
7-day average 0 peak 1
Rank #12,935 top 58% · #451 in EA
Last wipe 28d ago monthly schedule
Next wipe 6d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 58% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
6d 13hThu 5 Nov, 19:00 UTCFW force wipe
34d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 5 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:07 UTC24d ago 1 – running 1
Wed 30 Sep, 10:37 UTC29d ago 1 held half 5 days 0
Tue 29 Sep, 12:25 UTC30d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉 EA · groups of 6 · monthly · 3 on average 3 / 100
[大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉 EA · groups of 7 · monthly · 2 on average 3 / 100
614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 EA · groups of 6 · 40 on average 35 / 150
Eri's Server JP-Only Season10Final EA · groups of 6 · 1 on average 0 / 60
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 34 on average 32 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 17 / 88

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [测试]: what is it?

With the force wipe, once a month, [测试] wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 5 hours ago the current world was made. The tags carry a monthly wipe schedule.

On [测试], what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 4 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

In which region does [测试] sit?

Its EA tag puts [测试] in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 202.189.23.225:60005.

Which Rust version is [测试] on?

Rust network protocol 2635 and build 168909 on Windows is the setup for [测试]. Joining requires the same protocol on your game; Steam handles the update.

Is [测试] up, and how steady is its uptime?

Last seen 3 days 12 hours ago, [测试] now reports offline. Of 168 hours in the last 7 full days, 26 were up: 15%. The first sighting of it by Rust Server Analytics was on 28 September 2026.

Lists and tags

What do [测试]'s tags stand for?

The game's server browser reads the tags [测试] publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): East Asia is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [测试] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [测试]: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

By whom is [测试] run?

The same operator most likely runs [测试] and the 6 other servers we track that also publish a rustxz.com hostname.

Player numbers

Where does [测试] sit among Rust servers?

Ranked on seven-day player hours, [测试] is #12,935 overall and #451 in Asia, within the top 58% of ranked servers.

What is the population of [测试]?

No response from [测试] at the latest check, with a last sighting 3 days 12 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What are the settings on [测试], and its rules?

Gather rate is not mentioned in the name of [测试]. The cap on group membership is 5 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

What is the map for [测试]?

The game generates a procedural map of size 4,200 with seed 1337 for [测试]. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

How to join

How can a player join [测试]?

In the Rust console (F1), enter client.connect 202.189.23.225:60005. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts5
Group limit Teams hold no more than 5.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EA
East Asia East Asia is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.