[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长
Online EA 202.189.23.225:60001 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 8% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:53 UTC FW27d ago | 21 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉 | EA · groups of 6 · monthly · 3 on average | 6 / 100 |
| [大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉 | EA · groups of 7 · monthly · 2 on average | 0 / 100 |
| 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 | EA · groups of 6 · 41 on average | 40 / 150 |
| Eri's Server JP-Only Season10.5 | EA · groups of 6 · 1 on average | 1 / 60 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 35 on average | 36 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 16 / 88 |
Quick answers
from the figures on this pageWipe data
When does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 wipe?
Once a month [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 7 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长: what should you expect?
The average busiest count over recent wipes is 21 players. Peak population for the latest wipe came 12 hours after it began.
Server details
Which location hosts [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?
In Asia, according to its EA tag, sits [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 202.189.23.225:60001.
Which Rust version is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长. Your game must match the protocol to join, and Steam applies that update.
How reliable is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长, and is it online now?
The current status of [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 is online. Its reported uptime indicates a restart roughly 5 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.
Does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 perform well?
Server fps averaged 72 over the last 48 hours, with a floor of 26. At its highest the entity count was 190,155, including buildings, deployables and all else. Peak memory was 5,899 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 be read?
The game's server browser reads the tags [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp456 (Max players): 456 slots in total; ts5 (Group limit): The cap is 5 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): East Asia is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Whose server is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?
A rustxz.com hostname is published by [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长, as by 6 other servers we track, so one operator most likely runs them all.
Player numbers
What position does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 hold in the server rankings?
For player hours over the last seven days, [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 places #713 globally and #46 in Asia, in the top 3% of all ranked servers.
How many players does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 carry?
Of 456 slots, 16 are filled on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 at this refresh. Averaging 17 players across seven days, the server reached a peak of 30. The 48-hour peak window is 10:00 UTC, at an average of 25 players.
Settings
How is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 configured, and what rules apply?
The name of [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 does not state a gather rate. The cap on group membership is 5 players. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?
[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 uses a procedural map of size 4,200 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called 无假人,全服特色宗门.
How to join
How can a player join [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.189.23.225:60001. Find it online at https://qun.qq.com/universal-share/share?ac=1&authKey=tbdlBTyClLomboaG4qxSxYg1u3Z3UnOIIDM4vEcW5lzzBgUI6wI6mDdhUWoAUl8n&busi_data=eyJncm91cENvZGUiOiI2NzU0OTExMzQiLCJ0b2tlbiI6InViQzMzQ1BpWkI3WFVYZVZ4NkZxU3hNamNaMlpweW9NSFd0d1ZqRW01dVIvRGlvQURqRnlPZGVvSHVRSTJZajYiLCJ1aW4iOiIyODY5OTQ5NDg2In0%3D&data=XsFNuGE1jCBCQvrFrRHTcfRsTnaHU7Hj7UB0Q1iYt43Gy2v24CHc9rRNeKqOGdBZkySsfaNrrZDa6ln6jHD5cCubyAPjHWgIYun3mp5pH6E&svctype=5&tempid=h5_group_info.