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Drill-through Server detail

[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长

Online EA 202.189.23.225:60001 checked 10m ago

Drill-through
FilterServeris [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 16/ 456
7-day average 17 peak 30
Rank #713 top 3% · #46 in EA
Last wipe 27d ago monthly schedule
Next wipe 7d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 3% of all ranked servers, top 8% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

InWhen, UTCKind
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
35d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:53 UTC FW27d ago 21 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉 EA · groups of 6 · monthly · 3 on average 6 / 100
[大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉 EA · groups of 7 · monthly · 2 on average 0 / 100
614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 EA · groups of 6 · 41 on average 40 / 150
Eri's Server JP-Only Season10.5 EA · groups of 6 · 1 on average 1 / 60
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 36 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 16 / 88

Quick answers

from the figures on this page

Wipe data

When does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 wipe?

Once a month [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 7 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Wipe day on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长: what should you expect?

The average busiest count over recent wipes is 21 players. Peak population for the latest wipe came 12 hours after it began.

Server details

Which location hosts [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

In Asia, according to its EA tag, sits [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 202.189.23.225:60001.

Which Rust version is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长. Your game must match the protocol to join, and Steam applies that update.

How reliable is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长, and is it online now?

The current status of [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 is online. Its reported uptime indicates a restart roughly 5 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.

Does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 perform well?

Server fps averaged 72 over the last 48 hours, with a floor of 26. At its highest the entity count was 190,155, including buildings, deployables and all else. Peak memory was 5,899 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 be read?

The game's server browser reads the tags [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp456 (Max players): 456 slots in total; ts5 (Group limit): The cap is 5 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): East Asia is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Whose server is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

A rustxz.com hostname is published by [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长, as by 6 other servers we track, so one operator most likely runs them all.

Player numbers

What position does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 hold in the server rankings?

For player hours over the last seven days, [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 places #713 globally and #46 in Asia, in the top 3% of all ranked servers.

How many players does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 carry?

Of 456 slots, 16 are filled on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 at this refresh. Averaging 17 players across seven days, the server reached a peak of 30. The 48-hour peak window is 10:00 UTC, at an average of 25 players.

Settings

How is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 configured, and what rules apply?

The name of [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 does not state a gather rate. The cap on group membership is 5 players. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

What is the map for [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 uses a procedural map of size 4,200 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called 无假人,全服特色宗门.

How to join

How can a player join [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.189.23.225:60001. Find it online at https://qun.qq.com/universal-share/share?ac=1&authKey=tbdlBTyClLomboaG4qxSxYg1u3Z3UnOIIDM4vEcW5lzzBgUI6wI6mDdhUWoAUl8n&busi_data=eyJncm91cENvZGUiOiI2NzU0OTExMzQiLCJ0b2tlbiI6InViQzMzQ1BpWkI3WFVYZVZ4NkZxU3hNamNaMlpweW9NSFd0d1ZqRW01dVIvRGlvQURqRnlPZGVvSHVRSTJZajYiLCJ1aW4iOiIyODY5OTQ5NDg2In0%3D&data=XsFNuGE1jCBCQvrFrRHTcfRsTnaHU7Hj7UB0Q1iYt43Gy2v24CHc9rRNeKqOGdBZkySsfaNrrZDa6ln6jHD5cCubyAPjHWgIYun3mp5pH6E&svctype=5&tempid=h5_group_info.

Server tags

what each one means

Published as mp456,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp456
Max players 456 slots in total.
ts5
Group limit The cap is 5 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EA
East Asia East Asia is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.