子宇宙|10.28号|双人|独狼
Online EA 202.189.13.70:22222 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 8% in EA, and #60 of the duo servers (top 14%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 09:50 UTC, in 4d 14h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4d 14h | Tue 3 Nov, 09:50 UTC | its own |
| 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 11d 14h | Tue 10 Nov, 09:50 UTC | its own |
| 18d 14h | Tue 17 Nov, 09:50 UTC | its own |
| 25d 14h | Tue 24 Nov, 09:50 UTC | its own |
| 32d 14h | Tue 1 Dec, 09:50 UTC | its own |
| 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 39d 14h | Tue 8 Dec, 09:50 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 136, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 09:50 UTC2d ago | 136 | – | running | 2 |
| Thu 22 Oct, 09:49 UTC7d ago | 151 | halved by day 1 | 5 days | 2 |
| Sun 18 Oct, 09:50 UTC11d ago | 129 | halved by day 1 | 4 days | 5 |
| Wed 14 Oct, 09:46 UTC15d ago | 152 | halved by day 1 | 4 days | 2 |
| Sat 10 Oct, 09:48 UTC19d ago | 149 | halved by day 1 | 4 days | 5 |
| Tue 6 Oct, 09:47 UTC23d ago | 154 | halved by day 1 | 4 days | 7 |
| Sat 3 Oct, 09:47 UTC26d ago | 134 | halved by day 1 | 3 days | 0 |
| Tue 29 Sep, 05:48 UTC30d ago | 156 | halved by day 2 | 4.2 days | 6 |
| Fri 25 Sep, 09:57 UTC34d ago | 121 | halved by day 2 | 3.8 days | 11 |
| Tue 22 Sep, 05:48 UTC37d ago | 137 | halved by day 2 | 3.2 days | 0 |
| Thu 17 Sep, 09:48 UTC42d ago | 149 | halved by day 1 | 4.8 days | 0 |
| Mon 14 Sep, 09:48 UTC45d ago | 126 | halved by day 1 | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 油条|10.29号|14:00清档|独狼|双人 | EA · duo · weekly · 17 on average | 57 / 300 |
| 豆浆|10.29号|新档|双人服|萌新优选 | EA · duo · weekly · 15 on average | 4 / 200 |
| 【白板】 10.27| 18点 | 双人 | 独狼萌新 | 新手入 | EA · duo · weekly · 11 on average | 0 / 200 |
| 『云雾』2倍双人|独狼|10.27日18.00新开|萌新圣地 | EA · duo · weekly · 5 on average | 0 / 200 |
| JP Main | Solo/Duo | Driftive.jp | EA · duo · weekly · 2 on average | 0 / 100 |
| 【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图 | EA · duo · weekly · 22 on average | 31 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does 子宇宙|10.28号|双人|独狼 wipe?
The tag sets the prediction: too few of 子宇宙|10.28号|双人|独狼's wipes are on record to confirm its schedule. A wipe is scheduled for Tuesday 3 November at 09:50 UTC, according to this server's cycle. The world now in play was created 2 days 9 hours ago. Its tags carry a weekly wipe schedule.
On 子宇宙|10.28号|双人|独狼, what happens on wipe day?
Across recent wipes the busiest point averaged 139 players. Peak population for the latest wipe came 2 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.
Server
In which region does 子宇宙|10.28号|双人|独狼 sit?
Its EA tag puts 子宇宙|10.28号|双人|独狼 in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 202.189.13.70:22222.
What Rust build does 子宇宙|10.28号|双人|独狼 run?
Rust network protocol 2635 and build 168909 on Windows is the setup for 子宇宙|10.28号|双人|独狼. The protocol has to match before you can join; Steam updates it automatically.
How reliable is 子宇宙|10.28号|双人|独狼, and is it online now?
As of the latest refresh, 子宇宙|10.28号|双人|独狼 is online. The uptime it reports puts the last restart at about 2 days 8 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on 子宇宙|10.28号|双人|独狼 stable?
The 48-hour average was 59 server fps; the low was 56. At its highest the entity count was 97,102, including buildings, deployables and all else. Memory use reached 4,326 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on 子宇宙|10.28号|双人|独狼 be read?
Tags from 子宇宙|10.28号|双人|独狼, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): 200 slots in total; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): East Asia is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature 子宇宙|10.28号|双人|独狼?
These Rust Server Analytics lists include 子宇宙|10.28号|双人|独狼: Duo Rust servers, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Average players: 10+ on average.
Whose server is 子宇宙|10.28号|双人|独狼?
The same operator most likely runs 子宇宙|10.28号|双人|独狼 and the 6 other servers we track that also publish a rustip.cn hostname.
Population
Against other Rust servers, how does 子宇宙|10.28号|双人|独狼 compare?
Ranked on seven-day player hours, 子宇宙|10.28号|双人|独狼 is #720 overall and #44 in Asia, within the top 3% of ranked servers. Within the duo segment, its position is #60.
What is the population of 子宇宙|10.28号|双人|独狼?
Of 200 slots, 1 are filled on 子宇宙|10.28号|双人|独狼 at this refresh. Seven-day figures: an average of 17 players and a peak of 136. Across the last 48 hours, 20:00 UTC shows the highest average: 59 players.
Map and rules
What settings and rules does 子宇宙|10.28号|双人|独狼 use?
No gather rate is given in the name of 子宇宙|10.28号|双人|独狼. A maximum of 2 players per group is set (duo). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Plugins from Oxide are in use. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on 子宇宙|10.28号|双人|独狼: which one is it?
子宇宙|10.28号|双人|独狼 uses a procedural map of size 3,700 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
Connection
How can a player join 子宇宙|10.28号|双人|独狼?
In the Rust console (F1), enter client.connect 202.189.13.70:22222. Launch Rust on this page also works, opening Rust through Steam and connecting you.