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Drill-through Server detail

子宇宙|10.28号|双人|独狼

Online EA 202.189.13.70:22222 checked 12m ago

Drill-through
FilterServeris 子宇宙|10.28号|双人|独狼
Attributes
duo weekly wipes vanillaoxide
Last refreshed
Players now 1/ 200
7-day average 17 peak 136
Rank #720 top 3% · #44 in EA
Last wipe 2d ago weekly schedule
Next wipe 4d 14h Tue 3 Nov, 09:50 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
02040608020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 8% in EA, and #60 of the duo servers (top 14%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 09:50 UTC, in 4d 14h. Its weekly schedule tag · low confidence

usual gap4 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak139players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
4d 14hTue 3 Nov, 09:50 UTCits own
6d 23hThu 5 Nov, 19:00 UTCFW force wipe
11d 14hTue 10 Nov, 09:50 UTCits own
18d 14hTue 17 Nov, 09:50 UTCits own
25d 14hTue 24 Nov, 09:50 UTCits own
32d 14hTue 1 Dec, 09:50 UTCits own
34d 23hThu 3 Dec, 19:00 UTCFW force wipe
39d 14hTue 8 Dec, 09:50 UTCits own

The first 48 hours of its last wipes

Tue 27 OctThu 22 OctSun 18 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 136, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:50 UTC2d ago 136 – running 2
Thu 22 Oct, 09:49 UTC7d ago 151 halved by day 1 5 days 2
Sun 18 Oct, 09:50 UTC11d ago 129 halved by day 1 4 days 5
Wed 14 Oct, 09:46 UTC15d ago 152 halved by day 1 4 days 2
Sat 10 Oct, 09:48 UTC19d ago 149 halved by day 1 4 days 5
Tue 6 Oct, 09:47 UTC23d ago 154 halved by day 1 4 days 7
Sat 3 Oct, 09:47 UTC26d ago 134 halved by day 1 3 days 0
Tue 29 Sep, 05:48 UTC30d ago 156 halved by day 2 4.2 days 6
Fri 25 Sep, 09:57 UTC34d ago 121 halved by day 2 3.8 days 11
Tue 22 Sep, 05:48 UTC37d ago 137 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
油条|10.29号|14:00清档|独狼|双人 EA · duo · weekly · 17 on average 57 / 300
豆浆|10.29号|新档|双人服|萌新优选 EA · duo · weekly · 15 on average 4 / 200
【白板】 10.27| 18点 | 双人 | 独狼萌新 | 新手入 EA · duo · weekly · 11 on average 0 / 200
『云雾』2倍双人|独狼|10.27日18.00新开|萌新圣地 EA · duo · weekly · 5 on average 0 / 200
JP Main | Solo/Duo | Driftive.jp EA · duo · weekly · 2 on average 0 / 100
【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图 EA · duo · weekly · 22 on average 31 / 200

Quick answers

from the figures on this page

Wipe cycle

When does 子宇宙|10.28号|双人|独狼 wipe?

The tag sets the prediction: too few of 子宇宙|10.28号|双人|独狼's wipes are on record to confirm its schedule. A wipe is scheduled for Tuesday 3 November at 09:50 UTC, according to this server's cycle. The world now in play was created 2 days 9 hours ago. Its tags carry a weekly wipe schedule.

On 子宇宙|10.28号|双人|独狼, what happens on wipe day?

Across recent wipes the busiest point averaged 139 players. Peak population for the latest wipe came 2 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server

In which region does 子宇宙|10.28号|双人|独狼 sit?

Its EA tag puts 子宇宙|10.28号|双人|独狼 in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 202.189.13.70:22222.

What Rust build does 子宇宙|10.28号|双人|独狼 run?

Rust network protocol 2635 and build 168909 on Windows is the setup for 子宇宙|10.28号|双人|独狼. The protocol has to match before you can join; Steam updates it automatically.

How reliable is 子宇宙|10.28号|双人|独狼, and is it online now?

As of the latest refresh, 子宇宙|10.28号|双人|独狼 is online. The uptime it reports puts the last restart at about 2 days 8 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on 子宇宙|10.28号|双人|独狼 stable?

The 48-hour average was 59 server fps; the low was 56. At its highest the entity count was 97,102, including buildings, deployables and all else. Memory use reached 4,326 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on 子宇宙|10.28号|双人|独狼 be read?

Tags from 子宇宙|10.28号|双人|独狼, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): 200 slots in total; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): East Asia is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature 子宇宙|10.28号|双人|独狼?

These Rust Server Analytics lists include 子宇宙|10.28号|双人|独狼: Duo Rust servers, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Average players: 10+ on average.

Whose server is 子宇宙|10.28号|双人|独狼?

The same operator most likely runs 子宇宙|10.28号|双人|独狼 and the 6 other servers we track that also publish a rustip.cn hostname.

Population

Against other Rust servers, how does 子宇宙|10.28号|双人|独狼 compare?

Ranked on seven-day player hours, 子宇宙|10.28号|双人|独狼 is #720 overall and #44 in Asia, within the top 3% of ranked servers. Within the duo segment, its position is #60.

What is the population of 子宇宙|10.28号|双人|独狼?

Of 200 slots, 1 are filled on 子宇宙|10.28号|双人|独狼 at this refresh. Seven-day figures: an average of 17 players and a peak of 136. Across the last 48 hours, 20:00 UTC shows the highest average: 59 players.

Map and rules

What settings and rules does 子宇宙|10.28号|双人|独狼 use?

No gather rate is given in the name of 子宇宙|10.28号|双人|独狼. A maximum of 2 players per group is set (duo). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Plugins from Oxide are in use. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on 子宇宙|10.28号|双人|独狼: which one is it?

子宇宙|10.28号|双人|独狼 uses a procedural map of size 3,700 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

Connection

How can a player join 子宇宙|10.28号|双人|独狼?

In the Rust console (F1), enter client.connect 202.189.13.70:22222. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts2,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players 200 slots in total.
ts2
Group limit Teams hold no more than 2.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EA
East Asia East Asia is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.