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Drill-through Server detail

JP Main | Solo/Duo | Driftive.jp

Online EA 160.236.116.1:28024 checked 13m ago

Drill-through
FilterServeris JP Main | Solo/Duo | Driftive.jp
Attributes
duo weekly wipes vanilla
Last refreshed
Players now 0/ 100
7-day average 2 peak 12
Rank #2,184 top 10% · #206 in EA
Last wipe 6d ago weekly schedule
Next wipe 10h Fri 30 Oct, 11:07 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246801:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 38% in EA, and #156 of the duo servers (top 37%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:07 UTC, in 10h. Every Friday at 11:07 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
10hFri 30 Oct, 11:07 UTCits own
6d 18hThu 5 Nov, 19:00 UTCFW force wipe
7d 10hFri 6 Nov, 11:07 UTCits own
14d 10hFri 13 Nov, 11:07 UTCits own
21d 10hFri 20 Nov, 11:07 UTCits own
28d 10hFri 27 Nov, 11:07 UTCits own
34d 18hThu 3 Dec, 19:00 UTCFW force wipe
35d 10hFri 4 Dec, 11:07 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:07 UTC6d ago 12 – running 0
Fri 9 Oct, 11:07 UTC20d ago 9 halved by day 3 14 days 0
Fri 2 Oct, 11:07 UTC27d ago 5 halved by day 2 7 days 1
Thu 1 Oct, 22:10 UTC FW28d ago 5 – 0.5 days 0
Fri 25 Sep, 11:07 UTC34d ago 7 halved by day 3 6.5 days 1
Sun 20 Sep, 14:41 UTC39d ago 9 halved by day 3 4.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
油条|10.29号|14:00清档|独狼|双人 EA · duo · weekly · 18 on average 53 / 300
子宇宙|10.28号|双人|独狼 EA · duo · weekly · 15 on average 0 / 200
豆浆|10.29号|新档|双人服|萌新优选 EA · duo · weekly · 14 on average 4 / 200
【白板】 10.27| 18点 | 双人 | 独狼萌新 | 新手入 EA · duo · weekly · 11 on average 0 / 200
『云雾』2倍双人|独狼|10.27日18.00新开|萌新圣地 EA · duo · weekly · 5 on average 0 / 200
【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图 EA · duo · weekly · 23 on average 1 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for JP Main | Solo/Duo | Driftive.jp: what is it?

On JP Main | Solo/Duo | Driftive.jp the wipe rhythm is every Friday at 11:07 UTC. A wipe is scheduled for Friday 30 October at 11:07 UTC, according to this server's cycle. 6 days 13 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Wipe day on JP Main | Solo/Duo | Driftive.jp: what should you expect?

The average busiest count over recent wipes is 9 players. The highest player count on the latest wipe arrived 2 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.

Server

In which region does JP Main | Solo/Duo | Driftive.jp sit?

The EA tag on JP Main | Solo/Duo | Driftive.jp lists it in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 160.236.116.1:28024.

What Rust build does JP Main | Solo/Duo | Driftive.jp run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on JP Main | Solo/Duo | Driftive.jp. Your game must match the protocol to join, and Steam applies that update.

How reliable is JP Main | Solo/Duo | Driftive.jp, and is it online now?

The current status of JP Main | Solo/Duo | Driftive.jp is online. About 59 minutes ago is when it last restarted, judged by its reported uptime. 81% uptime over the last 7 full days, equal to 136 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does JP Main | Solo/Duo | Driftive.jp perform well?

Server fps averaged 123 over the last 48 hours, with a floor of 97. At its highest the entity count was 76,633, including buildings, deployables and all else. At its highest, memory use was 2,293 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do JP Main | Solo/Duo | Driftive.jp's tags stand for?

gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Player slots: 100; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; EA (East Asia): The server browser files it under East Asia are the tags JP Main | Solo/Duo | Driftive.jp publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does JP Main | Solo/Duo | Driftive.jp appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists JP Main | Solo/Duo | Driftive.jp fits are: Duo Rust servers, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Population

What position does JP Main | Solo/Duo | Driftive.jp hold in the server rankings?

JP Main | Solo/Duo | Driftive.jp holds #2,184 on seven-day player hours and #206 in Asia, inside the top 10% of the ranked field. Within the duo segment, its position is #156.

How many players does JP Main | Solo/Duo | Driftive.jp carry?

Population at the current refresh: 0 players on JP Main | Solo/Duo | Driftive.jp, against 100 slots. Averaging 2 players across seven days, the server reached a peak of 12. The 48-hour peak window is 13:00 UTC, at an average of 6 players.

Settings

What settings and rules does JP Main | Solo/Duo | Driftive.jp use?

The name of JP Main | Solo/Duo | Driftive.jp does not state a gather rate. A maximum of 2 players per group is set (duo). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

What is the map for JP Main | Solo/Duo | Driftive.jp?

The game generates a procedural map of size 3,500 with seed 261884878 for JP Main | Solo/Duo | Driftive.jp. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto JP Main | Solo/Duo | Driftive.jp?

In the Rust console (F1), enter client.connect 160.236.116.1:28024. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/2HJNcdUZBu is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts2

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players Player slots: 100.
ts2
Group limit Team size is capped at 2.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.