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【萌新乐园PVE】NPC基地/死亡不掉/模组特色

Online EA 202.189.11.108:10050 checked 9m ago

Drill-through
FilterServeris 【萌新乐园PVE】NPC基地/死亡不掉/模组特色
Attributes
biweekly wipes vanillamoddedoxidepve
Last refreshed
Players now 1/ 50
7-day average 0 peak 5
Rank #4,890 top 22% · #353 in EA
Last wipe 13d ago biweekly schedule
Next wipe 18h Fri 30 Oct, 12:00 UTC
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5218:0003:0011:0021:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0011:0021:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:00 UTC, in 18h. Its biweekly schedule tag · low confidence

usual gap11.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 10

Coming wipes

InWhen, UTCKind
18hFri 30 Oct, 12:00 UTCits own
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
14d 18hFri 13 Nov, 12:00 UTCits own
28d 18hFri 27 Nov, 12:00 UTCits own
35d 1hThu 3 Dec, 19:00 UTCFW force wipe
42d 18hFri 11 Dec, 12:00 UTCits own

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:00 UTC13d ago 4 – running 1
Fri 2 Oct, 14:30 UTC27d ago 5 halved by day 10 13.9 days 0
Tue 22 Sep, 15:30 UTC37d ago 4 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 45 / 200
[JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 7 on average 2 / 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average 1 / 123
[喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 5 on average 3 / 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎 EA · groups of 16+ · biweekly · 4 on average 1 / 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 EA · groups of 8+ · biweekly · 3 on average 0 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for 【萌新乐园PVE】NPC基地/死亡不掉/模组特色: what is it?

The tag sets the prediction: too few of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色's wipes are on record to confirm its schedule. Friday 30 October at 12:00 UTC is the date the next wipe falls on. 13 days 5 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Wipe day on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色: what should you expect?

The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 4 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. The fall below half arrived by day 10 when it didn't hold.

Server

What is the hosting location of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

In Asia, according to its EA tag, sits 【萌新乐园PVE】NPC基地/死亡不掉/模组特色. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 202.189.11.108:10050.

Which Rust version is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色. Joining requires the same protocol on your game; Steam handles the update.

Is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 up, and how steady is its uptime?

【萌新乐园PVE】NPC基地/死亡不掉/模组特色 reports online at the current check. The uptime it reports puts the last restart at about 15 hours ago. Uptime over the last full days (7) was 99%, or 166 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 show?

Over 48 hours the average held at 61 server fps, and the minimum was 45. Buildings, deployables and all other world objects brought the entity total to 89,453. Memory use reached 2,719 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 be read?

Tags from 【萌新乐园PVE】NPC基地/死亡不掉/模组特色, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): Its browser listing sits in East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Among the Rust Server Analytics lists 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 hold in the server rankings?

Ranked on seven-day player hours, 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 is #4,890 overall and #353 in Asia, within the top 22% of ranked servers.

What is the population of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

Of 50 slots, 1 are filled on 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 at this refresh. Averaging 0 players across seven days, the server reached a peak of 5. Across the last 48 hours, 09:00 UTC shows the highest average: 2 players.

Settings

How is 【萌新乐园PVE】NPC基地/死亡不掉/模组特色 configured, and what rules apply?

Gather rate is not mentioned in the name of 【萌新乐园PVE】NPC基地/死亡不掉/模组特色. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

What is the map for 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

【萌新乐园PVE】NPC基地/死亡不掉/模组特色 uses a procedural map of size 3,700 with seed 8, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join 【萌新乐园PVE】NPC基地/死亡不掉/模组特色?

In the Rust console (F1), enter client.connect 202.189.11.108:10050. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EA
East Asia Its browser listing sits in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.