TechHeads | Chill | All Monuments
Offline OC 202.180.99.76:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:06 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 144 on average | 638 / 650 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 120 on average | 83 / 100 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 59 on average | 102 / 150 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 30 on average | 25 / 100 |
| Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TechHeads | Chill | All Monuments wipe?
Too few wipes on record for TechHeads | Chill | All Monuments to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 20 hours ago.
On TechHeads | Chill | All Monuments, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 22 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of TechHeads | Chill | All Monuments?
In Oceania, according to its OC tag, sits TechHeads | Chill | All Monuments. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 202.180.99.76:28015.
Which Rust version is TechHeads | Chill | All Monuments on?
On Linux, TechHeads | Chill | All Monuments runs Rust network protocol 2634 and build 166586. The protocol has to match before you can join; Steam updates it automatically.
What uptime does TechHeads | Chill | All Monuments show, and is it up?
Offline at this refresh: TechHeads | Chill | All Monuments, last seen 10 days 21 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Tags
Which meanings do the tags on TechHeads | Chill | All Monuments carry?
Tags from TechHeads | Chill | All Monuments, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; OC (Oceania): The server browser files it under Oceania. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature TechHeads | Chill | All Monuments?
The following Rust Server Analytics lists count TechHeads | Chill | All Monuments among their servers: Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, how does TechHeads | Chill | All Monuments compare?
For player hours over the last seven days, TechHeads | Chill | All Monuments places #15,317 globally and #187 in Oceania, in the top 70% of all ranked servers.
How many players does TechHeads | Chill | All Monuments carry?
No response from TechHeads | Chill | All Monuments at the latest check, with a last sighting 10 days 21 hours ago.
Map and rules
What are the settings on TechHeads | Chill | All Monuments, and its rules?
The name of TechHeads | Chill | All Monuments does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
The map on TechHeads | Chill | All Monuments: which one is it?
TechHeads | Chill | All Monuments uses a procedural map, which the game generates.
Connection
How can a player join TechHeads | Chill | All Monuments?
In the Rust console (F1), enter client.connect 202.180.99.76:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.