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Drill-through Server detail

AU Victoria Casual

Offline 202.171.184.95:28015 checked 13d ago

Drill-through
FilterServeris AU Victoria Casual
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,154 top 70%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct8 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:49 UTC14d ago 0 – running 1
Sat 26 Sep, 09:11 UTC32d ago 1 held half 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
vanilla + OC · groups of 16+ · monthly · 1 on average 0 / 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 144 on average 634 / 650
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 120 on average 82 / 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 59 on average 98 / 150
Rustafied.com - AU Long OC · groups of 16+ · monthly · 30 on average 22 / 100
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average 5 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does AU Victoria Casual wipe?

With too few of its wipes on record, AU Victoria Casual's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 14 days 1 hours ago the current world was made.

On AU Victoria Casual, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server

In which region does AU Victoria Casual sit?

Without a region tag, AU Victoria Casual still has a name that points to Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 202.171.184.95:28015 is its address.

Which Rust version is AU Victoria Casual on?

Rust network protocol 2634 and build 167781 on Windows is the setup for AU Victoria Casual. The protocol has to match before you can join; Steam updates it automatically.

What uptime does AU Victoria Casual show, and is it up?

Last seen 13 days 23 hours ago, AU Victoria Casual now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 26 September 2026.

Tags

Which meanings do the tags on AU Victoria Casual carry?

Tags from AU Victoria Casual, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature AU Victoria Casual?

The following Rust Server Analytics lists count AU Victoria Casual among their servers: Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does AU Victoria Casual compare?

On player hours over seven days, AU Victoria Casual ranks #15,154, within the top 70% of ranked servers.

How many players does AU Victoria Casual carry?

AU Victoria Casual is offline at this refresh; the last contact was 13 days 23 hours ago.

Map and rules

What settings and rules does AU Victoria Casual use?

No gather rate is given in the name of AU Victoria Casual. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on AU Victoria Casual: which one is it?

A procedural map, generated by the game, runs on AU Victoria Casual.

How to join

How do you connect to AU Victoria Casual?

In the Rust console (F1), enter client.connect 202.171.184.95:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.