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Drill-through Server detail

mainfighter.com - Private Idots Rust

Offline 202.128.116.177:28025 checked 33d ago

Drill-through
FilterServeris mainfighter.com - Private Idots Rust
Attributes
moddedcarbon
Last refreshed
Players now 0/ 1337
7-day average 0 peak –
Rank #16,593 top 71%
Last wipe 51d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 86 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 22 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 268 / 700

Quick answers

from the figures on this page

Wipe data

When does mainfighter.com - Private Idots Rust wipe?

With too few of its wipes on record, mainfighter.com - Private Idots Rust's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 51 days 1 hours ago.

Server details

In which region does mainfighter.com - Private Idots Rust sit?

No region appears in what mainfighter.com - Private Idots Rust publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 202.128.116.177:28025.

What Rust build does mainfighter.com - Private Idots Rust run?

On Linux, mainfighter.com - Private Idots Rust runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

What uptime does mainfighter.com - Private Idots Rust show, and is it up?

Offline at this refresh: mainfighter.com - Private Idots Rust, last seen 33 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

How should the tags on mainfighter.com - Private Idots Rust be read?

Tags from mainfighter.com - Private Idots Rust, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1337 (Max players): Player slots: 1,337; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature mainfighter.com - Private Idots Rust?

Among the Rust Server Analytics lists mainfighter.com - Private Idots Rust fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does mainfighter.com - Private Idots Rust compare?

The seven-day player-hours rank for mainfighter.com - Private Idots Rust is #16,593, inside the top 71% of all ranked servers.

At what level does mainfighter.com - Private Idots Rust run its population?

No response from mainfighter.com - Private Idots Rust at the latest check, with a last sighting 33 days 3 hours ago.

Map and rules

How is mainfighter.com - Private Idots Rust configured, and what rules apply?

Gather rate is not mentioned in the name of mainfighter.com - Private Idots Rust. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map for mainfighter.com - Private Idots Rust?

mainfighter.com - Private Idots Rust uses a procedural map of size 4,300 with seed 1781256870, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto mainfighter.com - Private Idots Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.128.116.177:28025. Find it online at https://mainfighter.com.

Server tags

what each one means

Published as mp1337,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1337
Max players Player slots: 1,337.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.