Rust Server Analytics 45,884 players11,696 servers
All servers
Drill-through Server detail

My Server Name

Offline 2.57.97.210:28015 checked 30d ago

Drill-through
FilterServeris My Server Name
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #14,554 top 61%
Last wipe 35d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepTue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 12:42 UTC35d ago 1 – running 1
Tue 22 Sep, 18:21 UTC36d ago 1 – 0.8 days 1
Mon 21 Sep, 18:38 UTC37d ago 1 – 1 days 1
Sun 20 Sep, 12:30 UTC38d ago 1 – 1.3 days 1
Sun 20 Sep, 06:29 UTC38d ago 1 – 0.3 days 1
Sat 19 Sep, 18:59 UTC39d ago 1 – 0.5 days 1
Thu 17 Sep, 14:56 UTC41d ago 1 held half 2.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 35 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Server Name: what is it?

The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 35 days 12 hours ago.

Wipe day on My Server Name: what should you expect?

Recent wipes averaged a busiest count of 1 players. 8 hours after the latest wipe the crowd peaked.

Server

In which region does My Server Name sit?

No region is published by My Server Name. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 2.57.97.210:28015.

What Rust build does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2633 and build 162929. Your game must match the protocol to join, and Steam applies that update.

Is My Server Name up, and how steady is its uptime?

Last seen 30 days 5 hours ago, My Server Name now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do My Server Name's tags stand for?

Tags from My Server Name, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Server Name among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does My Server Name sit among Rust servers?

On player hours over seven days, My Server Name ranks #14,554, within the top 61% of ranked servers.

How many players does My Server Name carry?

The last sighting of My Server Name was 30 days 5 hours ago; it is offline at this refresh.

Settings

What are the settings on My Server Name, and its rules?

Gather rate is not mentioned in the name of My Server Name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

Connection

How do you connect to My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.57.97.210:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.