Rust Server Analytics 40,937 players11,633 servers
All servers
Drill-through Server detail

Oxide Server 2

Offline 2.57.131.139:28015 checked 5d ago

Drill-through
FilterServeris Oxide Server 2
Attributes
moddedoxide
Last refreshed
Players now 0/ 1
7-day average 0 peak 1
Rank #12,292 top 55%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct25 Oct30 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sat 24 OctTue 13 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:19 UTC6d ago 1 – running 0
Tue 13 Oct, 11:11 UTC16d ago 0 – 10.5 days 0
Thu 8 Oct, 11:29 UTC21d ago 1 halved by day 3 5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 20 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 31 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 52 / 200

Quick answers

from the figures on this page

Wipe data

When does Oxide Server 2 wipe?

No next wipe can be predicted for Oxide Server 2, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 6 days 4 hours.

Wipe day on Oxide Server 2: what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. By day 3 it had fallen below half where the hold failed.

Server

Which location hosts Oxide Server 2?

No region is published by Oxide Server 2. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 2.57.131.139:28015 is its address.

What Rust build does Oxide Server 2 run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Oxide Server 2. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Oxide Server 2, and is it online now?

Offline at this refresh: Oxide Server 2, last seen 5 days 14 hours ago. Uptime over the last full days (7) was 8%, or 14 of 168 hours. It entered Rust Server Analytics records on 3 October 2026.

Lists and tags

What do Oxide Server 2's tags stand for?

Tags from Oxide Server 2, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Oxide Server 2 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Oxide Server 2 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does Oxide Server 2 sit among Rust servers?

Player hours for the last seven days place Oxide Server 2 at #12,292, in the top 55% of the ranked field.

What is the population of Oxide Server 2?

The last sighting of Oxide Server 2 was 5 days 14 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What are the settings on Oxide Server 2, and its rules?

No gather rate is given in the name of Oxide Server 2. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Oxide Server 2?

A procedural map, generated by the game, runs on Oxide Server 2.

How to join

What is the way onto Oxide Server 2?

In the Rust console (F1), enter client.connect 2.57.131.139:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.