Staging Dev Server
Offline 2.31.115.187:28015 checked 19h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:58 UTC21h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 185 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 173 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 148 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 18 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 52 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Staging Dev Server wipe?
Too few wipes on record for Staging Dev Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 20 hours ago the current world was made.
Server details
Which location hosts Staging Dev Server?
No region appears in what Staging Dev Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 2.31.115.187:28015 is its address.
What Rust build does Staging Dev Server run?
The platform is Linux, with Rust network protocol 2635 and build 169364 running on Staging Dev Server. Joining requires the same protocol on your game; Steam handles the update.
Is Staging Dev Server up, and how steady is its uptime?
Offline at this refresh: Staging Dev Server, last seen 19 hours ago. 27 October 2026 is when Rust Server Analytics first recorded it.
Is performance on Staging Dev Server stable?
Server fps averaged 254 over the last 48 hours, with a floor of 253. Buildings, deployables and all other world objects brought the entity total to 44,000. Peak memory was 1,482 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on Staging Dev Server carry?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169364 (Build): The game build is 169364; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags Staging Dev Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Staging Dev Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Staging Dev Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
What position does Staging Dev Server hold in the server rankings?
The seven-day player-hours rank for Staging Dev Server is #15,423, inside the top 69% of all ranked servers.
At what level does Staging Dev Server run its population?
The last sighting of Staging Dev Server was 19 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.
Settings
How is Staging Dev Server configured, and what rules apply?
No gather rate is given in the name of Staging Dev Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map for Staging Dev Server?
The game generates a procedural map of size 3,000 with seed 12345 for Staging Dev Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto Staging Dev Server?
In the Rust console (F1), enter client.connect 2.31.115.187:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.