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Drill-through Server detail

Staging Dev Server

Offline 2.28.122.57:28015 checked 41d ago

Drill-through
FilterServeris Staging Dev Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,489 no region published
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Staging Dev Server wipe?

The rhythm of Staging Dev Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 41 days 10 hours.

Server details

Which location hosts Staging Dev Server?

No region is published by Staging Dev Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 2.28.122.57:28015.

Which Rust version is Staging Dev Server on?

On Linux, Staging Dev Server runs Rust network protocol 2633 and build 164613. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Staging Dev Server show, and is it up?

Offline at this refresh: Staging Dev Server, last seen 41 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 17 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Staging Dev Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164613 (Build): Game build: 164613; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon are the tags Staging Dev Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Staging Dev Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Staging Dev Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does Staging Dev Server compare?

Player hours for the last seven days place Staging Dev Server at #15,489, in the top – of the ranked field.

How many players does Staging Dev Server carry?

The last sighting of Staging Dev Server was 41 days 10 hours ago; it is offline at this refresh.

Map and rules

How is Staging Dev Server configured, and what rules apply?

The name of Staging Dev Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Staging Dev Server?

The game generates a procedural map for Staging Dev Server.

Connection

How do you connect to Staging Dev Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.28.122.57:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164613,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs164613
Build Game build: 164613.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.