events
Offline 2.27.52.157:28230 checked 9d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 159 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 106 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 47 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for events: what is it?
Too few wipes on record for events to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 9 days 14 hours.
Server
Which location hosts events?
A region is not published by events. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 2.27.52.157:28230.
What Rust build does events run?
Rust network protocol 2634 and build 167781 on Windows is the setup for events. The protocol has to match before you can join; Steam updates it automatically.
Is events up, and how steady is its uptime?
Offline at this refresh: events, last seen 9 days 14 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 18 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do events's tags stand for?
The game's server browser reads the tags events publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does events appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count events among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does events compare?
Player hours for the last seven days place events at #15,247, in the top 69% of the ranked field.
At what level does events run its population?
No response from events at the latest check, with a last sighting 9 days 14 hours ago.
Map and rules
What are the settings on events, and its rules?
Gather rate is not mentioned in the name of events. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on events: which one is it?
A procedural map, generated by the game, runs on events.
How to join
How can a player join events?
In the Rust console (F1), enter client.connect 2.27.52.157:28230. Launch Rust on this page also works, opening Rust through Steam and connecting you.