Rust Server Analytics 36,329 players11,615 servers
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Drill-through Server detail

Local server 261

Offline 2.26.77.183:28015 checked 14h ago

Drill-through
FilterServeris Local server 261
Attributes
moddedcarbon
Last refreshed
Players now 1/ 15
7-day average 0 peak 1
Rank #6,714 top 30%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 7% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75106:0008:0010:0009:0011:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:03 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 160 on average 37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 20 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 7 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Local server 261 wipe?

Too few wipes on record for Local server 261 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 2 hours.

Wipe day on Local server 261: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 3 hours after it began.

Server

Which location hosts Local server 261?

No region appears in what Local server 261 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 2.26.77.183:28015.

What Rust build does Local server 261 run?

On Windows, Local server 261 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Local server 261, and is it online now?

Offline at this refresh: Local server 261, last seen 14 hours ago. Of 168 hours in the last 7 full days, 36 were up: 21%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on Local server 261 be read?

The game's server browser reads the tags Local server 261 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Local server 261?

The following Rust Server Analytics lists count Local server 261 among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does Local server 261 sit among Rust servers?

Player hours for the last seven days place Local server 261 at #6,714, in the top 30% of the ranked field.

At what level does Local server 261 run its population?

No response from Local server 261 at the latest check, with a last sighting 14 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 06:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on Local server 261, and its rules?

Gather rate is not mentioned in the name of Local server 261. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is disabled.

The map on Local server 261: which one is it?

The game generates a procedural map for Local server 261.

How to join

How can a player join Local server 261?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.26.77.183:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp15
Max players 15 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.