Lust Perchance
Online 2.24.172.3:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:01 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 154 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 72 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Lust Perchance wipe?
With too few of its wipes on record, Lust Perchance's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 17 days 19 hours ago the current world was made.
Wipe day on Lust Perchance: what should you expect?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Lust Perchance?
A region is not published by Lust Perchance. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 2.24.172.3:28015.
Which Rust version is Lust Perchance on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Lust Perchance. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Lust Perchance show, and is it up?
Lust Perchance reports online at the current check. Its reported uptime indicates a restart roughly 4 days 1 hours ago. 95% uptime over the last 7 full days, equal to 160 of 168 hours. The first sighting of it by Rust Server Analytics was on 10 October 2026.
Does Lust Perchance perform well?
Server fps averaged 67 over the last 48 hours, with a floor of 36. Buildings, deployables and all other world objects brought the entity total to 128,009. Memory use reached 5,124 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Lust Perchance be read?
Tags from Lust Perchance, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Lust Perchance appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Lust Perchance: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Lust Perchance hold in the server rankings?
Player hours for the last seven days place Lust Perchance at #3,825, in the top 17% of the ranked field.
At what level does Lust Perchance run its population?
Population at the current refresh: 0 players on Lust Perchance, against 10 slots. The seven-day mean is 1 players, against a peak of 3. Across the last 48 hours, 23:00 UTC shows the highest average: 2 players.
Settings
How is Lust Perchance configured, and what rules apply?
The name of Lust Perchance does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for Lust Perchance?
A procedural map of size 4,750 with seed 2110744718, generated by the game, runs on Lust Perchance. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Lust Perchance?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.24.172.3:28015.