Teddys Aimtrain
Online 199.47.146.210:28015 checked 1h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:33 UTC17h ago | – | – | – | 0 |
| Wed 28 Oct, 01:20 UTC17h ago | – | – | – | 1 |
| Sun 25 Oct, 02:36 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 02:20 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 15:28 UTC4d ago | – | – | – | 2 |
| Sat 24 Oct, 03:58 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 23:50 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 02:53 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 02:08 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 13:37 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 00:33 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 23:23 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 20:49 UTC6d ago | – | – | – | 0 |
| Sat 10 Oct, 04:06 UTC18d ago | – | – | – | 0 |
| Sat 10 Oct, 01:01 UTC18d ago | 0 | – | 11.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis | NA · groups of 8+ · 382 on average | 228 / 275 |
| AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis | OC · groups of 8+ · 54 on average | 16 / 50 |
| EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis | EU · groups of 28+ · monthly · 1,280 on average | 2457 / 2500 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Teddys Aimtrain wipe?
None of the resets on Teddys Aimtrain counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.
Server details
Which location hosts Teddys Aimtrain?
A region is not published by Teddys Aimtrain. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 199.47.146.210:28015 is its address.
What Rust build does Teddys Aimtrain run?
On Linux, Teddys Aimtrain runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is Teddys Aimtrain, and is it online now?
As of the latest refresh, Teddys Aimtrain is online. About 6 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 148 were up: 88%. 1 October 2026 is when Rust Server Analytics first recorded it.
Is performance on Teddys Aimtrain stable?
Server fps averaged 60 over the last 48 hours, with a floor of 60. Entity count reached 1,774, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,630 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on Teddys Aimtrain carry?
The game's server browser reads the tags Teddys Aimtrain publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Teddys Aimtrain appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Teddys Aimtrain among their servers: Modded Rust servers: live data and Rust aim training servers. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
Where does Teddys Aimtrain sit among Rust servers?
On player hours over seven days, Teddys Aimtrain ranks #4,028, within the top 18% of ranked servers.
At what level does Teddys Aimtrain run its population?
Of 40 slots, 0 are filled on Teddys Aimtrain at this refresh. Seven-day figures: an average of 1 players and a peak of 4. Across the last 48 hours, 19:00 UTC shows the highest average: 2 players.
Settings
What settings and rules does Teddys Aimtrain use?
Gather rate is not mentioned in the name of Teddys Aimtrain. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Teddys Aimtrain: which one is it?
Teddys Aimtrain uses a procedural map of size 6,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How can a player join Teddys Aimtrain?
In the Rust console (F1), enter client.connect 199.47.146.210:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://teddysaimtrain.com/ is its website.