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Drill-through Server detail

Deadman Raiding |A Raidable Bases Boomfest

Online 198.73.57.151:28015 checked 9m ago

Drill-through
FilterServeris Deadman Raiding |A Raidable Bases Boomfest
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 5
Rank #5,090 top 23%
Last wipe 27d ago no schedule published
Next wipe 7d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
35d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:17 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 15 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Deadman Raiding |A Raidable Bases Boomfest wipe?

With the force wipe, once a month, Deadman Raiding |A Raidable Bases Boomfest wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 9 hours ago.

Wipe day on Deadman Raiding |A Raidable Bases Boomfest: what should you expect?

Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 41 hours after it began.

Server

Which location hosts Deadman Raiding |A Raidable Bases Boomfest?

No region appears in what Deadman Raiding |A Raidable Bases Boomfest publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 198.73.57.151:28015.

Which Rust version is Deadman Raiding |A Raidable Bases Boomfest on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Deadman Raiding |A Raidable Bases Boomfest. The protocol has to match before you can join; Steam updates it automatically.

Is Deadman Raiding |A Raidable Bases Boomfest up, and how steady is its uptime?

The current status of Deadman Raiding |A Raidable Bases Boomfest is online. The uptime it reports puts the last restart at about 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Deadman Raiding |A Raidable Bases Boomfest stable?

Server fps averaged 72 over the last 48 hours, with a floor of 61. Buildings, deployables and all other world objects brought the entity total to 100,639. Memory use reached 2,622 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Deadman Raiding |A Raidable Bases Boomfest be read?

Tags from Deadman Raiding |A Raidable Bases Boomfest, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Deadman Raiding |A Raidable Bases Boomfest?

These Rust Server Analytics lists include Deadman Raiding |A Raidable Bases Boomfest: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Deadman Raiding |A Raidable Bases Boomfest hold in the server rankings?

The seven-day player-hours rank for Deadman Raiding |A Raidable Bases Boomfest is #5,090, inside the top 23% of all ranked servers.

At what level does Deadman Raiding |A Raidable Bases Boomfest run its population?

Deadman Raiding |A Raidable Bases Boomfest holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 5. The 48-hour peak window is 09:00 UTC, at an average of 0 players.

Map and rules

How is Deadman Raiding |A Raidable Bases Boomfest configured, and what rules apply?

The name of Deadman Raiding |A Raidable Bases Boomfest does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Deadman Raiding |A Raidable Bases Boomfest?

A procedural map of size 3,750 with seed 1831299552, generated by the game, runs on Deadman Raiding |A Raidable Bases Boomfest. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Deadman Raiding |A Raidable Bases Boomfest?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.73.57.151:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.