Brett's Rust Development Server
Offline 198.182.176.66:28015 checked 18d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 48 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 67 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Brett's Rust Development Server wipe?
Too few wipes on record for Brett's Rust Development Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 5 hours ago.
Server
What is the hosting location of Brett's Rust Development Server?
A region is not published by Brett's Rust Development Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 198.182.176.66:28015.
Which Rust version is Brett's Rust Development Server on?
Rust network protocol 2634 and build 166494 on Windows is the setup for Brett's Rust Development Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Brett's Rust Development Server, and is it online now?
Last seen 18 days 14 hours ago, Brett's Rust Development Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 10 October 2026.
Tags
How should the tags on Brett's Rust Development Server be read?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Brett's Rust Development Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Brett's Rust Development Server?
These Rust Server Analytics lists include Brett's Rust Development Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Brett's Rust Development Server compare?
The seven-day player-hours rank for Brett's Rust Development Server is #15,865, inside the top 72% of all ranked servers.
What is the population of Brett's Rust Development Server?
Brett's Rust Development Server is offline at this refresh; the last contact was 18 days 14 hours ago.
Settings
What settings and rules does Brett's Rust Development Server use?
Gather rate is not mentioned in the name of Brett's Rust Development Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Brett's Rust Development Server: which one is it?
The game generates a procedural map for Brett's Rust Development Server.
Connection
How can a player join Brett's Rust Development Server?
In the Rust console (F1), enter client.connect 198.182.176.66:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.