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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 196.176.70.77:28015 checked 5h ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
moddedoxide
Last refreshed
Players now 0/ 1
7-day average 1 peak 1
Rank #6,034 top 27%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75112:0014:0015:0020:0021:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:48 UTC2d ago 1 – running 1
Sat 24 Oct, 10:03 UTC3d ago 1 – 1.2 days 0
Thu 22 Oct, 15:37 UTC5d ago 1 – 1.8 days 1
Tue 20 Oct, 11:21 UTC7d ago 1 – 2.2 days 0
Mon 12 Oct, 09:02 UTC15d ago 1 held half 8.1 days 1
Sat 10 Oct, 19:56 UTC17d ago 1 – 1.5 days 1
Mon 5 Oct, 12:26 UTC22d ago 1 held half 5.3 days 1
Thu 1 Oct, 20:36 UTC FW26d ago 1 held half 3.7 days 0
Wed 30 Sep, 21:10 UTC27d ago 1 – 1 days 0
Wed 30 Sep, 14:42 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 158 on average 59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 28 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 8 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 14 hours ago the current world was made.

Wipe day on Name of Server as Shown on the Client Server List: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server

What is the hosting location of Name of Server as Shown on the Client Server List?

No region appears in what Name of Server as Shown on the Client Server List publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 196.176.70.77:28015.

What Rust build does Name of Server as Shown on the Client Server List run?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Last seen 5 hours ago, Name of Server as Shown on the Client Server List now reports offline. Of 168 hours in the last 7 full days, 43 were up: 26%. It entered Rust Server Analytics records on 23 September 2026.

Tags

How should the tags on Name of Server as Shown on the Client Server List be read?

Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

The seven-day player-hours rank for Name of Server as Shown on the Client Server List is #6,034, inside the top 27% of all ranked servers.

At what level does Name of Server as Shown on the Client Server List run its population?

The last sighting of Name of Server as Shown on the Client Server List was 5 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 20:00 UTC with 1 players.

Map and rules

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Connection

How do you connect to Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 196.176.70.77:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.