Rust Server Analytics 103,751 players11,890 servers
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Drill-through Server detail

rehab

Online 195.60.166.159:27815 checked 7m ago

Drill-through
FilterServeris rehab
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,310 top 69%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 01:14 UTC9d ago 3 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 126 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 226 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 349 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does rehab wipe?

With too few of its wipes on record, rehab's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 9 days 17 hours ago.

Wipe day on rehab: what should you expect?

The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does rehab sit?

A region is not published by rehab. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 195.60.166.159:27815.

Which Rust version is rehab on?

Rust network protocol 2634 and build 167781 on Linux is the setup for rehab. Your game must match the protocol to join, and Steam applies that update.

Is rehab up, and how steady is its uptime?

The current status of rehab is online. Its reported uptime indicates a restart roughly 9 days 15 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 19 October 2026.

What performance does rehab show?

The 48-hour average was 5 server fps; the low was 5. Entity count reached 18,356, covering buildings, deployables and the rest of the world. Memory use reached 1,806 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on rehab be read?

gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags rehab publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does rehab appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count rehab among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does rehab hold in the server rankings?

On player hours over seven days, rehab ranks #15,310, within the top 69% of ranked servers.

How many players does rehab carry?

rehab holds 0 players of its 5 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

What settings and rules does rehab use?

No gather rate is given in the name of rehab. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on rehab: which one is it?

The game generates a procedural map of size 2,200 with seed 1337 for rehab. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join rehab?

In the Rust console (F1), enter client.connect 195.60.166.159:27815. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Player slots: 5.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.