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Drill-through Server detail

(Wunders) Walking Dead | Zombie Survival

Online 195.201.167.33:28015 checked 10m ago

Drill-through
FilterServeris (Wunders) Walking Dead | Zombie Survival
Attributes
moddedoxide
Last refreshed
Players now 0/ 250
7-day average 0 peak 1
Rank #15,195 top 68%
Last wipe 27d ago no schedule published
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
35d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:07 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 154 on average 28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 12 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does (Wunders) Walking Dead | Zombie Survival wipe?

With the force wipe, once a month, (Wunders) Walking Dead | Zombie Survival wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 5 hours ago the current world was made.

On (Wunders) Walking Dead | Zombie Survival, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 14 hours after the latest wipe the crowd peaked.

Server details

In which region does (Wunders) Walking Dead | Zombie Survival sit?

A region is not published by (Wunders) Walking Dead | Zombie Survival. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 195.201.167.33:28015 is its address.

Which Rust version is (Wunders) Walking Dead | Zombie Survival on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on (Wunders) Walking Dead | Zombie Survival. Joining requires the same protocol on your game; Steam handles the update.

What uptime does (Wunders) Walking Dead | Zombie Survival show, and is it up?

As of the latest refresh, (Wunders) Walking Dead | Zombie Survival is online. About 2 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on (Wunders) Walking Dead | Zombie Survival stable?

Over 48 hours the average held at 59 server fps, and the minimum was 49. At its highest the entity count was 49,523, including buildings, deployables and all else. Memory use reached 1,819 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on (Wunders) Walking Dead | Zombie Survival carry?

Tags from (Wunders) Walking Dead | Zombie Survival, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp250 (Max players): Player slots: 250; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature (Wunders) Walking Dead | Zombie Survival?

Among the Rust Server Analytics lists (Wunders) Walking Dead | Zombie Survival fits are: Modded Rust servers: live data and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does (Wunders) Walking Dead | Zombie Survival hold in the server rankings?

The seven-day player-hours rank for (Wunders) Walking Dead | Zombie Survival is #15,195, inside the top 68% of all ranked servers.

What is the population of (Wunders) Walking Dead | Zombie Survival?

Population at the current refresh: 0 players on (Wunders) Walking Dead | Zombie Survival, against 250 slots. The seven-day mean is 0 players, against a peak of 1.

Settings

What settings and rules does (Wunders) Walking Dead | Zombie Survival use?

Gather rate is not mentioned in the name of (Wunders) Walking Dead | Zombie Survival. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on (Wunders) Walking Dead | Zombie Survival: which one is it?

The game generates a procedural map of size 3,000 with seed 27463635 for (Wunders) Walking Dead | Zombie Survival. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join (Wunders) Walking Dead | Zombie Survival?

In the Rust console (F1), enter client.connect 195.201.167.33:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp250
Max players Player slots: 250.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.