Sperrzone Staging Test
Offline 195.201.109.240:28035 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 06:52 UTC35d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 50 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 43 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 41 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Sperrzone Staging Test wipe?
The rhythm of Sperrzone Staging Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 35 days 22 hours.
Wipe day on Sperrzone Staging Test: what should you expect?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 2 hours after it began.
Server
Which location hosts Sperrzone Staging Test?
No region appears in what Sperrzone Staging Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 195.201.109.240:28035 is its address.
Which Rust version is Sperrzone Staging Test on?
On Linux, Sperrzone Staging Test runs Rust network protocol 2633 and build 165590. Your game must match the protocol to join, and Steam applies that update.
How reliable is Sperrzone Staging Test, and is it online now?
The current status is offline for Sperrzone Staging Test, with the last sighting 35 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 24 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Sperrzone Staging Test carry?
Tags from Sperrzone Staging Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165590 (Build): The game build is 165590; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Sperrzone Staging Test?
Among the Rust Server Analytics lists Sperrzone Staging Test fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Sperrzone Staging Test hold in the server rankings?
Player hours for the last seven days place Sperrzone Staging Test at #15,709, in the top 71% of the ranked field.
What is the population of Sperrzone Staging Test?
Sperrzone Staging Test is offline at this refresh; the last contact was 35 days 16 hours ago.
Map and rules
What are the settings on Sperrzone Staging Test, and its rules?
The name of Sperrzone Staging Test does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Sperrzone Staging Test?
The game generates a procedural map of size 3,000 with seed 1 for Sperrzone Staging Test. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to Sperrzone Staging Test?
In the Rust console (F1), enter client.connect 195.201.109.240:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/sperrzone.