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Drill-through Server detail

Zombie PVE RUS

Offline 195.160.245.51:28015 checked 24d ago

Drill-through
FilterServeris Zombie PVE RUS
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,940 top 71%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:31 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 249 on average 309 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average 131 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average 178 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 28 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 59 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 11 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Zombie PVE RUS: what is it?

The rhythm of Zombie PVE RUS cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 10 hours ago.

On Zombie PVE RUS, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 11 hours after it began.

Server

Which location hosts Zombie PVE RUS?

No region is published by Zombie PVE RUS. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 195.160.245.51:28015.

What Rust build does Zombie PVE RUS run?

Rust network protocol 2634 and build 166652 on Windows is the setup for Zombie PVE RUS. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Zombie PVE RUS, and is it online now?

The current status is offline for Zombie PVE RUS, with the last sighting 24 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do Zombie PVE RUS's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Zombie PVE RUS publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Zombie PVE RUS?

These Rust Server Analytics lists include Zombie PVE RUS: Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Zombie PVE RUS compare?

On player hours over seven days, Zombie PVE RUS ranks #15,940, within the top 71% of ranked servers.

How many players does Zombie PVE RUS carry?

No response from Zombie PVE RUS at the latest check, with a last sighting 24 days 6 hours ago.

Map and rules

What settings and rules does Zombie PVE RUS use?

The name of Zombie PVE RUS does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Zombie PVE RUS?

A procedural map of size 4,000 with seed 246236845, generated by the game, runs on Zombie PVE RUS. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Zombie PVE RUS?

In the Rust console (F1), enter client.connect 195.160.245.51:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.