Test
Offline 194.87.29.228:28015 checked 34d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 54 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 95 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 99 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 336 / 350 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test wipe?
With too few of its wipes on record, Test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 68 days 14 hours.
Server
In which region does Test sit?
A region is not published by Test; its region code reads eu2. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 194.87.29.228:28015 is its address.
Which Rust version is Test on?
The platform is Windows, with Rust network protocol 2556 and build 104071 running on Test. Your game must match the protocol to join, and Steam applies that update.
Is Test up, and how steady is its uptime?
The current status is offline for Test, with the last sighting 34 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Test carry?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; v2556 (Protocol): Protocol 2556 is required: your game must match to connect; cs104071 (Build): Game build: 104071; ptrak (Networking): RakNet is the network layer, the game's standard one; $reu2 (Region code): Its region code is eu2; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Test among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Population
Against other Rust servers, how does Test compare?
The seven-day player-hours rank for Test is #16,260, inside the top 70% of all ranked servers.
What is the population of Test?
No response from Test at the latest check, with a last sighting 34 days 2 hours ago.
Settings
What settings and rules does Test use?
Gather rate is not mentioned in the name of Test. No group limit is made public. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Test?
A procedural map, generated by the game, runs on Test.
How to join
How can a player join Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.87.29.228:28015.