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(EU) FarmLand|2x Gather 5x Stacksize|TruePvE|

Online EU · uk1 194.69.160.15:28039 checked 12m ago

Drill-through
FilterServeris (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|
Attributes
2x moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #6,294 top 28% · #1896 in EU
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75114:0023:0008:0016:0002:0011:00Wiped Wed 28 Oct, 02:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608014:0023:0008:0016:0002:0011:00Wiped Wed 28 Oct, 02:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 02:51 UTC1d ago – – running 0
Sat 24 Oct, 05:51 UTC5d ago 2 held half 3.9 days 1
Fri 23 Oct, 07:24 UTC6d ago 2 – 0.9 days 0
Mon 19 Oct, 05:37 UTC10d ago 4 halved by day 3 4.1 days 1
Sun 18 Oct, 18:14 UTC10d ago 4 – 0.5 days 0
Wed 14 Oct, 22:50 UTC14d ago 1 halved by day 1 3.8 days 0
Mon 12 Oct, 16:33 UTC16d ago 2 held half 2.3 days 0
Sat 10 Oct, 09:49 UTC19d ago 1 held half 2.3 days 0
Fri 9 Oct, 17:26 UTC19d ago 1 – 0.7 days 0
Thu 1 Oct, 18:16 UTC FW27d ago 1 halved by day 1 8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average 11 / 150
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 6 on average 6 / 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 5 on average 2 / 50
EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly EU · groups of 9999+ · 2x · monthly · 5 on average 3 / 60
RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 4 on average 2 / 150
EU-2X-PVE-Monthly-Skills-SusRust X2 EU · groups of 8+ · 2x · monthly · 3 on average 3 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| wipe?

The next wipe on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 34 hours ago.

On (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, what happens on wipe day?

The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 16 hours after it began. Above half that peak until the next wipe held in 33% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server details

In which region does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| sit?

The EU tag on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| lists it in Europe, with uk1 as the region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 194.69.160.15:28039.

Which Rust version is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| on?

On Linux, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| up, and how steady is its uptime?

As of the latest refresh, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| is online. About 6 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| stable?

Server fps averaged 58 over the last 48 hours, with a floor of 53. Buildings, deployables and all other world objects brought the entity total to 117,481. Peak memory was 3,678 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| be read?

Tags from (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $ruk1 (Region code): Its region code is uk1; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

These Rust Server Analytics lists include (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Player numbers

Against other Rust servers, how does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| compare?

For player hours over the last seven days, (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| places #6,294 globally and #1,896 in Europe, in the top 28% of all ranked servers.

How many players does (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| carry?

Population at the current refresh: 0 players on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|, against 100 slots. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 05:00 UTC, at an average of 1 players.

Settings

How is (EU) FarmLand|2x Gather 5x Stacksize|TruePvE| configured, and what rules apply?

(EU) FarmLand|2x Gather 5x Stacksize|TruePvE| names a 2x gather rate. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|: which one is it?

A procedural map of size 4,096 with seed 1337, generated by the game, runs on (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

How to join

What is the way onto (EU) FarmLand|2x Gather 5x Stacksize|TruePvE|?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.69.160.15:28039. Find it online at https://discord.com/invite/Ps8t6jAE4.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^r,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$ruk1
Region code Its region code is uk1.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.