Offline Multiplayer Simulation
Offline 194.53.1.237:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 116 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 134 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 105 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Offline Multiplayer Simulation wipe?
With too few of its wipes on record, Offline Multiplayer Simulation's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 36 days 5 hours ago.
Server
Which location hosts Offline Multiplayer Simulation?
A region is not published by Offline Multiplayer Simulation. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 194.53.1.237:28015 is its address.
What Rust build does Offline Multiplayer Simulation run?
On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.
Is Offline Multiplayer Simulation up, and how steady is its uptime?
Last seen 35 days 4 hours ago, Offline Multiplayer Simulation now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 23 September 2026.
Lists and tags
What do Offline Multiplayer Simulation's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed are the tags Offline Multiplayer Simulation publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Offline Multiplayer Simulation?
The following Rust Server Analytics lists count Offline Multiplayer Simulation among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does Offline Multiplayer Simulation sit among Rust servers?
On player hours over seven days, Offline Multiplayer Simulation ranks #15,465, within the top 71% of ranked servers.
What is the population of Offline Multiplayer Simulation?
The last sighting of Offline Multiplayer Simulation was 35 days 4 hours ago; it is offline at this refresh.
Settings
What settings and rules does Offline Multiplayer Simulation use?
Gather rate is not mentioned in the name of Offline Multiplayer Simulation. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Offline Multiplayer Simulation: which one is it?
A procedural map, generated by the game, runs on Offline Multiplayer Simulation.
Connection
What is the way onto Offline Multiplayer Simulation?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.53.1.237:28015.