RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting
Online 194.50.234.141:28015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTC FW28d ago | 6 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 34 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 37 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 20 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 10 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 10 / 200 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 5 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: what is it?
Once a month RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 2 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: what should you expect?
Recent wipes averaged a busiest count of 6 players. Peak population for the latest wipe came 36 hours after it began.
Server details
Which location hosts RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
A region is not published by RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 194.50.234.141:28015 is its address.
What Rust build does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run?
On Windows, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting show, and is it up?
As of the latest refresh, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is online. The uptime it reports puts the last restart at about 9 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting perform well?
Server fps averaged 30 over the last 48 hours, with a floor of 30. Buildings, deployables and all other world objects brought the entity total to 140,649. At its highest, memory use was 4,267 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting fits are: Rust tutorial servers, Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting compare?
Player hours for the last seven days place RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at #2,551, in the top 11% of the ranked field.
At what level does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run its population?
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 6. The 48-hour peak window is 21:00 UTC, at an average of 4 players.
Map and rules
What are the settings on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and its rules?
Gather rate is not mentioned in the name of RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Community is its listing; it is a community server. Plugins from Oxide are in use. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
The map on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: which one is it?
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting uses a procedural map of size 4,500 with seed 124032105, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
In the Rust console (F1), enter client.connect 194.50.234.141:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://shop.rflservers.com/ is its website.