TEST
Offline 194.46.59.218:28015 checked 31d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 146 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 76 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for TEST: what is it?
Too few wipes on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 39 days 15 hours ago.
Server details
In which region does TEST sit?
A region is not published by TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 194.46.59.218:28015 is its address.
What Rust build does TEST run?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on TEST. Your game must match the protocol to join, and Steam applies that update.
What uptime does TEST show, and is it up?
Last seen 31 days 19 hours ago, TEST now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.
Lists and tags
How should the tags on TEST be read?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TEST appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TEST among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does TEST hold in the server rankings?
The seven-day player-hours rank for TEST is #14,545, inside the top 61% of all ranked servers.
How many players does TEST carry?
The last sighting of TEST was 31 days 19 hours ago; it is offline at this refresh.
Settings
What settings and rules does TEST use?
Gather rate is not mentioned in the name of TEST. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for TEST?
TEST uses a procedural map, which the game generates.
Connection
How can a player join TEST?
In the Rust console (F1), enter client.connect 194.46.59.218:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.