Hive dev - party
Offline 194.46.57.73:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:40 UTC22d ago | 2 | – | running | 2 |
| Mon 5 Oct, 05:34 UTC23d ago | 3 | – | 0.6 days | 0 |
| Sun 4 Oct, 23:12 UTC23d ago | 3 | – | 0.3 days | 0 |
| Sun 4 Oct, 16:07 UTC23d ago | 3 | – | 0.3 days | 0 |
| Sun 4 Oct, 06:33 UTC24d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 173 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 179 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 137 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 53 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Hive dev - party: what is it?
No next wipe can be predicted for Hive dev - party, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 22 days 10 hours ago.
Wipe day on Hive dev - party: what should you expect?
The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of Hive dev - party?
A region is not published by Hive dev - party. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 194.46.57.73:28015.
Which Rust version is Hive dev - party on?
The platform is Windows, with Rust network protocol 2634 and build 166652 running on Hive dev - party. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Hive dev - party show, and is it up?
Last seen 3 days 4 hours ago, Hive dev - party now reports offline. Of 168 hours in the last 7 full days, 103 were up: 61%. The first sighting of it by Rust Server Analytics was on 3 October 2026.
Tags
How should the tags on Hive dev - party be read?
gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): 16 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Hive dev - party publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Hive dev - party?
The following Rust Server Analytics lists count Hive dev - party among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Hive dev - party hold in the server rankings?
Player hours for the last seven days place Hive dev - party at #15,411, in the top 69% of the ranked field.
At what level does Hive dev - party run its population?
No response from Hive dev - party at the latest check, with a last sighting 3 days 4 hours ago. Averaged across seven days, the population is 0 players.
Settings
How is Hive dev - party configured, and what rules apply?
No gather rate is given in the name of Hive dev - party. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on Hive dev - party: which one is it?
A procedural map of size 3,000 with seed 1337, generated by the game, runs on Hive dev - party. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
Connection
What is the way onto Hive dev - party?
In the Rust console (F1), enter client.connect 194.46.57.73:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.